1999.12.xx

December 1999. Winter.

You are Wang Jing, an ordinary high school senior.

Last night's unfinished homework is still piled up on your desk. Once again, your PE class has been taken over by the math teacher. Your friend Lily has invited you to the town square tonight, and a record store seems to have opened down the street without you noticing. The adults always seem busy with something, while the radio keeps playing the same old songs.

That's just how life goes. School, home, sleep, and the same routine all over again. Every now and then, something happens that's worth remembering.

Still, a few things have been on your mind.

An old magazine with a folded corner in the school library. A mysterious cassette tape on your history teacher's desk. And the old bell in the town square that hasn't rung in years.

Perhaps there's nothing unusual about any of them.

After all, what could possibly happen in a little town like this?

This is a short, story-driven exploration game made with RPG Maker, set in an ordinary small town at the end of the 20th century.

You can go about your day as usual, or wander around, explore, and listen to what people have to say.

Let's wait for tomorrow together.

----------------------
1999年12月,冬天。

你叫王静,是一名普通的高三学生。

昨晚没写完的作业还堆在桌上,体育课又被数学老师占了。朋友Lily约你晚上去广场,街边的音像店不知道什么时候开了门。大人们似乎总在忙着什么,广播里的歌倒还是那么几首。

日子大抵就是这样。上学,放学,回家,睡觉。偶尔也会发生一些值得记住的小事。

只是,有些事情总让你有点在意。

图书室里一本被折了角的旧杂志,历史老师桌上来历不明的磁带,还有广场上那口很久没有响过的钟。

它们或许都没什么特别。

毕竟,在这样一座小城里,能有什么大事发生呢?

这是一款使用 RPG Maker 制作的短篇校园剧情探索游戏。故事发生在上世纪末的一座普通小城。

你可以按部就班地度过一天,也可以四处走走,听听别人在说些什么。

我们一起等到明天吧。


--How to Play--

Use arrow keys to move, Z to interact, X to cancel, Shift to accelerate.

使用方向键移动,Z键调查,X键取消,Shift加速

--Developed by--

Team: NEO-GEN 2D

A;lbum — Programming & Event Implementation


Cicy Zou — Narrative Design


yanning — Art & Visual Design


ykn — Narrative Design

Asset Credits
Music: ghayo studio / flowerhead / juanjo_sound

Engine: RPG Maker MV

Thank you for spending the day with Wang Jing.

See you tomorrow.

感谢您与王静一起度过这一天。

我们明天见。

---------------------------------------------------------
Tips on how to play on Mac ARM64

1.First download the zip file and unzip it.

2.Open your Mac “terminal”(you can find it in Launchpad),type chmod -R 755 , press space button, but then DO NOT press “Enter”.

3.Open the folder you just unzipped. Drag the “Game.app” into your terminal. Now the whole command should be like chmod -R 755 /Users/YourName/…/…/…/MyGame.app Now press “Enter”.

4.Now double click “Game.app” , you will see something like “Game.app cannot be opened because the developer cannot be verified." Just click “cancel” to close the window.

5.Now, drag “Game.app”out of the origin folder to a different place, such like your Desktop.

6.Finally, right click “Game.app”, choose “open”, the game should start running now!

If the first attempt fails, please try again.

Mac ARM64(Apple Silicon 芯片)游戏运行指南

1. 下载并解压游戏文件

首先,下载游戏的 ZIP 压缩包,并将其解压。

2. 打开 Mac 终端(Terminal)

你可以在 Mac 的「启动台(Launchpad)」中找到「终端(Terminal)」。

在终端中输入以下命令:

chmod -R 755

输入后,按一下空格键,但先不要按 Enter(回车键)。

3. 将游戏文件拖入终端

打开刚刚解压的游戏文件夹,找到 `Game.app`。

将 `Game.app` 直接拖入终端窗口。

此时,终端中的完整命令应该类似于:

chmod -R 755 /Users/YourName/…/…/…/MyGame.app

确认命令无误后,按下 Enter(回车键) 执行。

4. 尝试打开游戏

双击 `Game.app`,此时可能会弹出以下提示:

> 无法打开“Game.app”,因为无法验证开发者身份。

点击「取消(Cancel)」关闭提示窗口。

5. 移动游戏文件

将 `Game.app` 从原来的解压文件夹中拖出来,移动到其他位置,例如 Mac 的桌面。

6. 重新打开游戏

在新的位置找到 `Game.app`,右键点击(或按住 Control 键单击),然后选择「打开(Open)」。

如果系统再次弹出安全提示,根据提示选择「打开」。

如果首次打开失败,请再尝试一次

Comments24

Avi
Avi20 Oct 2026, 01:00
I really like the ordinary school-day setting with these strange little mysteries mixed in. The cassette and the town bell are good hooks! The little bedroom with the old CRT is lovely too, it suits the setting really well.
anima_animus049
anima_animus049author20 Oct 2026, 01:21
@avi Thank you so much for loving the style! We want to create the atmosphere of a quiet small town, and we're glad you felt it.:)
khaotom
khaotom20 Oct 2026, 02:42
Cute and chill story!
ThanatosIsANoob20 Oct 2026, 03:36
The story was really calm and nice I really enjoyed it!
Jooooooise20 Oct 2026, 03:39
非常可爱游戏,怀念起上学的日子
AO-85
AO-8520 Oct 2026, 04:15
Awesome, your game is magnificent! I had a blast playing it, really cool stuff!
Lvdou2nd20 Oct 2026, 07:16
精彩的游戏。这是我今天玩过这么多游戏里最贴合old tech这个主题的游戏。整个游戏都充斥着复古千禧年的味道,无论是手抄报、磁带上课、光盘还是《NewBoy》都无不在使我沉浸在这种氛围里。除此之外,还非常具有中国学生的特点,我尤其喜欢里面充满烟火气的对话,特别是和Lily的对话。

在平凡生活的背景下,剧情却仍旧充满深度。我想主要讨论的就是主角王静的事情。剧情反复提到循环的概念,包括重复的“12月31号 王静 交历史作业”,重复的借阅记录,被压着的手抄报,有熟悉的感觉(再看到结局处老师留的作业是画手抄报),备份次数28200,都无一不在点明这个概念。然而它却不是普通的时间循环,而是一个非常有意思的概念,即剧情中提到的修复“千年虫”的问题。千年虫会使电脑不断恢复备份的记录,恰恰对应了王静在这一天一次次的重复,这是我最最喜欢的一点。电脑上不断重复的1999记录和王静不断进行的这一天是一个逻辑。

另外,“王静”这个角色让我记忆犹新。她是平凡的学生,却也是运行在我自己电脑里的程序。最让我喜欢她的一点是,当她看到电脑里显示:“《1999.12.xx》当前角色王静...备份次数28200”时,她意识到了自己是程序,然而她仍然保持着俏皮:“原来如此,这样的话,你也看得见吧?你先别退出啊,和我一起等一下happy ending吧。”

最后,故事的内核充满着对“明天”的希冀、对下个世纪的希冀。游戏完美呈现了千禧年人们对于新世纪的忐忑不安和期待。

打通normal ending和happy ending后,我有两个疑问。“注意真实日期”是谁写的 ?(我怎么知道的)这句话的内涵是什么?是不是也是在说王静经历了这一天很多次?

我很喜欢你们的作品,因为我也是中国人,对这种怀旧学生生活的氛围十分喜爱。可以加个联系方式吗?我想和作者亲自讨论这款游戏!
anima_animus049
anima_animus049author20 Oct 2026, 07:42
@lvdou2nd 感谢长评!我们真的很感动!谢谢您喜欢我们的游戏!在这里回答一下您的问题,“注意真实日期”其实是我们关于多次循环的暗示,意味着主角在经历多次循环的过程中逐渐意识到了一些不对劲的地方,可能是主角在某次循环中想要抓住世界真相的尝试吧:) 。如果您有想讨论的问题欢迎加我的微信(psuedonym434)!
perrarancino20 Oct 2026, 12:18
the slice of life setting is so specific and nostalgic, a quiet town in december 1999 with homework, a record store and the same songs on the radio is a lovely place to spend some time. the cassette and the town bell are good hooks, they make the ordinary school day feel like it's hiding something. did you grow up with that kind of town, or did you research the period for the details? really charming.
anima_animus049
anima_animus049author20 Oct 2026, 12:44
@perrarancino Thank you so much for playing our game and feeling the atmosphere we want to create! One of our team members grew up in a city similiar to this, and all of us really love the feeling of old and quiet small town, and we have referenced some films. Thank you again for playing and comment!

@lvdou2nd 非常感谢您的评论!!抱歉再次回复了一次但是我们的美术非常想要再次亲自感谢您一次所以又回复了一条!非常感谢您如此用心地体验了我们的游戏的不同结局和游玩过程中的感受,也特别特别惊喜您体会到了我们游戏想要传达的这种对“未来”的迷茫和期待交织的情感。我认为世纪之交的氛围正是这样一种情绪达到顶峰的时刻,也是这个时间背景下天然的一种社会气质。受限于制作时长我们没能呈现出我们全部的想法,只能挑选核心内容进行制作,所以您能体验到我们想传达的内容真的非常感动......再次感谢您体验我们的游戏!(联系方式加我们之前发的就可以了谢谢大人!)
dirtycoat20 Oct 2026, 17:03
确实挺符合题目的,这种过去的生活的感觉,不知不觉自己也长大了,看着对过去日子的怀念,以前还觉得2016年是昨天,仔细想想已经十年过去了,十年之间发生了太多太多,bgm也很有那种悠扬放松的感觉,就是感觉开头黑屏太久了,我还以为游戏坏了,不过确实是一个很棒的小游戏!
It indeed aligns well with the theme. This feeling of past life, I've grown up imperceptibly. Looking back at the nostalgia for the past days, I used to feel like 2016 was just yesterday, but upon careful reflection, it's already been ten years. So much has happened in these ten years, and the background music (BGM) also has a melodious and relaxing feel. The only thing is that the black screen at the beginning lasted too long, and I thought the game was broken. Nevertheless, it's indeed a wonderful little game!
anima_animus049
anima_animus049author20 Oct 2026, 17:20
@dirtycoat 感谢游玩!是的......总感觉随着年龄增长时间也越来越快了,我们也经常有那种觉得近在眼前的事情其实仔细想想已经七八年/八九年了的时刻,如果能让您稍微感受到一点过去的气氛就太好了!开头的黑屏是因为如果不放完音效就会出现一些场景缺失的神秘bug,非常抱歉TVT
Eugenik
Eugenik20 Oct 2026, 23:43
The way you captured the feeling of that specific time—the blend of mundane student life and subtle, uncanny undercurrents—is really effective. It feels like a quiet moment in time, only to realize there's something much deeper happening beneath the surface. Great work on this highly atmospheric piece!
anima_animus049
anima_animus049author21 Oct 2026, 05:30
@eugenik Thank you for playing our game!!! It's glad for us to know we created an enjoyable atmosphere for you!!!
Arfenalis21 Oct 2026, 07:34
Really well done game, great job! Atmosphere is really nice and felt somehow almost melancholic for me
crotonyl_alcohol
crotonyl_alcohol21 Oct 2026, 11:31
说实话,我感觉RPG不是JAM中常见的游戏类型,这款游戏也不是我喜欢的类型。正常来说,我会倾向于看一些有趣的玩法,因此我只打了overall和innovaation分数。innovation分数偏低,希望可以谅解(毕竟没有看到新鲜的玩法)。不过从评论来看,剧情确实是花了很多心思,并且制作出的是一款完善的游戏,因此给的overall分数还是挺高的。
To be honest, I feel like RPG isn’t a very common genre in game jams, and it’s not really the type of game I personally enjoy. Normally I tend to look for interesting gameplay ideas, so I only rated Overall and Innovation. I gave a relatively low score for Innovation, and I hope you can understand. That said, from the comments it’s clear that you put a lot of thought into the story, and the game is quite polished, so I still gave a fairly high Overall score.
anima_animus049
anima_animus049author21 Oct 2026, 14:39
@crotonyl-alcohol 谢谢您的游玩和回复!很中肯的评价,感谢您的用心!使用rpg作为载体确实不是很常见的制作方向,我们选择的原因也是出于制作组个人能力和喜好,以及考虑到这次的主题的综合想法吧,所以制作重心也更偏向叙事的一方了,在创新性上自认确实不是很足够。谢谢您直接看到并点出这一点,之后我们也会考虑在其他方向继续探索的,也感谢您给出的overall分数!
Thank you for playing and for your feedback! It's really an insightful comment, and we truly appreciate your thoughtful input. Using RPG as a medium isn't a particularly common choice, and our decision was based on the team's individual strengths, personal preferences, and an overall consideration of the theme. So we focused more on the storytelling, which admittedly may not have been sufficiently innovative. We're grateful that you directly pointed this out, and we'll certainly keep exploring in different directions moving forward. Thanks again for your overall rating!
orpheus21 Oct 2026, 18:20
thank you for this rpg maker gem
anima_animus049
anima_animus049author21 Oct 2026, 19:19
@orpheus Thank you soooo much for playing and leaving this comment! ;) I'm not sure if you've experienced the other endings of our game yet. If not, feel free to give them a try! We've made CGs for all 3 endings, and I hope you'll enjoy them!

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