Analog Overdrive
Controls
- Arrow Keys — Move & Dodge- Space — Dash (Invulnerable / Dash into Green Orbs to cool down)
- 1, 2, 3, 4 — Repair broken monitor sectors
- Q — Lightning Discharge (breaks boss locks)
- W — Shockwave (deflects projectiles)
- ESC — Back
⚠️ Note: Please use Arrow Keys to play! (WASD working in the tutorial is a known bug).
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I built this in 72 hours for Ludum Dare 60.
You're jacked into a broken 1980s analog terminal that's
running some kind of self-diagnostic it was never supposed
to finish. Dodge bullets, spam keys 1–4 to keep the CRT
sectors alive, and try not to melt down.
I wanted it to feel like you're physically fighting the
hardware — not just a bullet hell, but a machine that's
falling apart while you're inside it.
Fair warning: it gets hard fast. There's a secret ending
if you make it through.
Made with Godot 4. Music written by me in FL Studio.
UI designed in Figma. No AI art.
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💬 Community & Feedback
Share your high scores, report bugs, or follow our upcoming projects:- 👾 Discord Server: Join our Discord
- ✈️ Telegram Channel: Follow our Devlog
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Screenshots
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Credits & Tools
- Studio: Press Any Key Studio- Music: Created by me in FL Studio (original synth OST)
- Art & UI: Designed in Figma
- Code & Shaders: Built in Godot 4 with Antigravity
- SFX: Freesound.org & curated audio library





Comments45
My highscore is a bit weak though :D
Overall, super addictive. Great job! ❤️
There are a couple of small things that could make the game even better. Sometimes the character gets lost among all those effects. Also, for some reason you can move with WASD in the tutorial, but not in the actual game.
The boss lock-breaking mechanic is kinda too hard for me, though
Yeah, that WASD in the tutorial is a total bug :D I kept tweaking and redesigning the controls to make the gameplay feel right, so some leftover inputs slipped through to the final build. Appreciate the feedback!
Small issue I ran into, WASD worked in the tutorial but once in the game I was forced to switch to arrow keys.
Overall very neat entry, good job.
And haha yep, that WASD bug is definitely haunting me in the comments :D Thanks for switching to the arrows and giving the game a shot!
I was going to say "Amazing work from your team!!" only to realize it was a solo effort. Most impressive game of the jam so far!!
I really enjoyed the game :)
The game gets pretty intense really fast, but that's part of the fun! There's a lot going on, and the different mechanics work together really well. Awesome job with the visuals, music, and overall polish, especially for a 72-hour jam. Good luck!))
Well polish and juicy 👍
If you have a minute later to check out more jam projects, we’d love if you took a look at our game Meow Bomb as well. Best of luck with the jam!
Tutorial is well handled, every action is presented and puts the player into performing it. Very cool, that's a extra point!
Gameplay: after doing the tutorial, the first boss was swiftly eliminated. You presented the energy balls (using Q key), then I noticed on 2nd boss that can't do damage anymore... After I use those energy boss I managed to defeat it. The time I spent I got so much money that I maxed out all 3 upgrades. Then I got captured between chains, luckily we have the shockwave (using W key), defeating 3rd boss was easy. I thought this is over, but NO... the final final boss was a challenge, it took me like 10-15 minutes to defeat him, since the whole map was a total anarchy, my only thing was... just to survive! 😂 Luckily, I did this in one attempt the final boss, but I can say that my hands kinda hurt after intensively spamming arrows, space and 1-4 keys. About the other actions: the sectors being offline sometimes and manually turning them off adds another difficulty; temperature seems to be immortal after maxing it out, I got a ton of damage in the final round and didn't even reach critical level. One extra thing: the WASD bug was actually good... right hand for movement, left for 1-4, Q, W and space. I bet that playing with WASD I'd be literally fried! 🤣
Graphics: as I said, the visual are so enhanced! The contrast is so vibrant... I really like it. Plus, using the post processing effects is "Absolute Cinema!". Love it!
Audio: the music and SFX are incredible! They really sync and set the vibe even more when playing the secret boss.
That's a good entry! Really enjoyed playing your game, almost smashed my keyboard for the final boss. 😂
This game is the best I played this event, and you get a high rating from me! 😁