Auto Chair Annihilator

by sqqqwer

Annihilate every chair from inside a rusty mech armed with six guns!

Comments6

William Corrin
William Corrin19 Oct 2026, 01:39
I was like "is this a game about destroying chairs?" and then I clicked on the page and low and behold, its a game about destroying chairs. Hilarious 😂

The pixel art graphics were nice and reminded me of Buckshot Roulette or something along those lines.

The game itself was a tad boring for me, but I'm also not the biggest fan of auto-chess / idle games, so take that with a grain of salt!
YEZISOFT20 Oct 2026, 06:25
Games like this really start to feel satisfying once you get into the flow! I love your art style and how well it fits the atmosphere!
rekk1d
rekk1d20 Oct 2026, 06:40
Annihilating chairs with a six-gun mech is a hilarious concept xD and it looks really nice! Some music would help, and a fixed camera in the upgrade tree would make it way more comfortable.
Tom D20 Oct 2026, 06:59
Definitely the best game about annihilating chairs I've ever played.

Is there a game of the year category specifically for games about destroying chairs?
Quintesson666720 Oct 2026, 06:59
The game felt a little slow for me, and a wider variety of sound effects and chair types might make it even better. But once I got into the rhythm, I found it surprisingly philosophical. I have to admit, there are moments in life when we find pleasure in repetitive tasks. Love the retro art style.
henk
henk21 Oct 2026, 18:28
Sure was fun having all of the interesting stuff in the game happen off-screen to the left while I clicked squares on an upgrade screen :P. Putting status messages over in the left view also meant I mostly never saw them. I'd know when I "died" by the temporary loss of mouse input.

The interaction for dragging the upgrade tree around using the camera is not one I've seen before, although I can't say I hate it. The FOV was pretty tight, though, which meant sometimes information about the upgrade I'm looking at would display off-screen, requiring me to drag downwards so the bottom of the monitor would be in view when I hovered.

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