(C)old Calls

COld Calls Title EXP.png
[C]old Calls is a Rotary Phone Roguelike. Build a phone number that has enough signal strength to make an outbound call. Use canny, cunning, and your contact list to create a combination that will cut through the static!


Phone Isolated Smaller EXP.png
This game is a turn-based strategy gambler. Dial numbers on the rotary phone to accumulate enough score to beat the round. Each number you pass is randomized from your deck, so you must ply a delicate line of certainty and probability.

LD Page Contacts EXP.png
Will you dial only high numbers and forgo your multiplier? Will you gamble it all on trying to get matching sets of numbers? Or will you stay low and steady, dialing only zeros? You contacts will help you, but who knows what the next call brings?

Cigarette smoking GIF.gif
No AI was used in the making of this game.
Thanks for playing! Happy dials!

Music Attributions:

```

Music Attributions [^1][^2][^3]:

[^1]: "Night in Venice" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

[^2]: "Deuces" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

[^3]: "Apero Hour" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

Some sounds are CC\0 from FreeSound.


```

Glossary, for those interested:

LDGlossary.png

Comments8

Emaigualmc2_art
Emaigualmc2_art19 Oct 2026, 21:59
What a great game! Artistically, I thought it was very well done, a lot of work clearly went into it! I loved the mechanic of dialing numbers on the rotary phone; it reminded me of when I used to use those kinds of phones, jajaj! Well done! xD
unpickel
unpickel19 Oct 2026, 22:47
5* everywhere i had a blast and it was so fun hahahaha
dracco_0n20 Oct 2026, 02:10
love the idea and art style! Had a lot of fun playing it XD
Tykki19
Tykki1920 Oct 2026, 09:09
It felt like complete game as it has so much in it but I didn't really figure out how I would affect the outcome. I dialed numbers in and chilled with the music and I got forward from day to day. Enjoyed the premise and music but I would have needed more hand holding.
OrdiNeu
OrdiNeu20 Oct 2026, 14:18
@emaigualmc2-art @unpickel @dracco-0n
Thanks for playing!

@tykki19
Thanks! We only barely squeezed in the tutorial at the end but with more time we could've added more of an in-game one... The whole rerolling only numbers passed means you get to selectively reroll until you get what you want, but we struggled to find time to improve how that was communicated. Anyhow, thanks for giving it a shot!
kanity
kanity20 Oct 2026, 19:44
I'll be honest, I didn't understand at all what am I supposed to be striving for when dialing a number, but I did go through a few levels before failing xD

I wish I could restart a level... Is it possible? Or will I need to replay from the start?
I tried clicking everywhere and everything (Continue is not working here) but it keeps me on my failure screen :')

The amount of digits in a phone number is very interesting to me! There is so many! 1 more than mobile numbers nowadays... and way more than numbers we used to have back when we used rotary phones! :) I still remember bright-red rotary phone we had. I liked playing with it xD I was very small back then. I thought it was very fun dialing the numbers on it! So I understood the mechanic in the game quickly (on how to dial) and it felt nostalgic and enjoyable.

Maybe I need to try and get higher numbers? But I only have a specific set of them and end up using them all anyway. Maybe I could try playing again if you give me a hint x) I am not even sure what some of the things are for (click threshold?..)

But I did manage to complete a few levels so I can at least write something about the game! xD I like the concept, the music you chose, very calming, and the process of dialing the numbers itself; I think the cards are interesting and I like how they look and the characters on them (not sure if I used them correctly or chose them wisely but oh well xD); and the visuals overall are pretty as always, I especially like the cigarette thingy! xD
Eugenik
Eugenik21 Oct 2026, 02:25
The premise of building a number to cut through the static is a really clever take on a roguelike. It feels like a fun, tense little strategic challenge, especially navigating the contact list to build the perfect combination.
Ethernal Tech
Ethernal Tech21 Oct 2026, 11:05
The art style is absolutely incredible, and the level of detail is amazing (postage stamps as buttons?! What a brilliant idea!!!).
Something about the UI and overall aesthetic gave me strong 'Papers, Please' vibes, in the best possible way. I don't know if it was the visuals, the animations, or the combination of everything, but it really worked!

I honestly think this game has incredible potential to become a successful indie title. I really hope you continue developing it, because I'd love to see it on Steam someday!

Wishing you all the best with the project. Absolutely fantastic game, congratulations! ❤️🎉

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