Ludum Dare #60compo
DECLIVIS
You are an ancient Roman aqueduct engineer. It is your job to supply your settlement with fresh water from the nearby lake.
The first step is simple: clear the land and gather resources. While you are out with your crew, you move around wth the arrow keys. Each movement you perform costs an amount of food equal to the difference in elevation between your previous tile and your new one. Moving across flat ground and moving downhill are free.
Gathering also costs food. You must gather all the stone you need in one trip out from your settlement, so plan accordingly!
You can also reduce the height of any given piece of _empty_ land (that is, land which has never had resources) by one exactly one time.
Then, head on back to your settlement and start laying aqueducts.
Your aqueduct must always move downhill, and only one level at a time (USE X TO SHOW THE TILE HEIGHTS!). Aqueducts cannot flow uphill. Aqueducts cannot flow across the same height for more than ten spaces.
Each aqueduct tile costs a single stone to place. You may place more than one aqueduct tile on a given space to raise the level of that tile. You _may not_ remove aqueduct tiles once placed.
- Z to collect resources or lower a tile's height
- X to toggle tile height.
- Point and click to add aqueduct tiles
The first step is simple: clear the land and gather resources. While you are out with your crew, you move around wth the arrow keys. Each movement you perform costs an amount of food equal to the difference in elevation between your previous tile and your new one. Moving across flat ground and moving downhill are free.
Gathering also costs food. You must gather all the stone you need in one trip out from your settlement, so plan accordingly!
You can also reduce the height of any given piece of _empty_ land (that is, land which has never had resources) by one exactly one time.
Then, head on back to your settlement and start laying aqueducts.
Your aqueduct must always move downhill, and only one level at a time (USE X TO SHOW THE TILE HEIGHTS!). Aqueducts cannot flow uphill. Aqueducts cannot flow across the same height for more than ten spaces.
Each aqueduct tile costs a single stone to place. You may place more than one aqueduct tile on a given space to raise the level of that tile. You _may not_ remove aqueduct tiles once placed.
Controls:
Gathering Mode
- Arrow Keys to move- Z to collect resources or lower a tile's height
- X to toggle tile height.
Aqueduct Mode
- X to toggle tile height. This is important. It is very hard to read the heights without the numbers.- Point and click to add aqueduct tiles


Comments12
I'm pretty pleased with this one, I've been playing it more than other folks' games. . .a bad habit in the judging period. 😆
- at first I couldn't understand why, after returning to the camp, I couldn't do anything and kept dying
- then I figured out that I had to build aqueducts with the mouse, but the game crashed when I placed an aqueduct to the right of the base
Glad you liked the visuals, I had a bear of a time communicating so much with so little. I think I could have gone a little more abstract to make things a little clearer.
Here is a quick breakdown of my thoughts:
• Gameplay & Design: The core mechanics feel solid and intuitive right from the start. The gameplay loop is engaging, and the controls feel responsive and fair.
• Visuals & Art Style: The visual direction fits the overall mood really well. Everything looks cohesive, and the presentation makes it very clean to follow what's happening on screen.
• Audio: The sound effects and audio design add a lot of punch to the experience and help build the atmosphere.
• Theme Interpretation: You did a fantastic job incorporating the jam's theme into the core loop in a creative and clever way!
Constructive Polish Idea: If you decide to update or expand this after the jam, adding a few extra feedback cues (like juice/particles or subtle screen shake) or expanding on a few mechanics could make it feel even more polished!
Overall, awesome job for a jam project! Left you a high score/rating. Keep up the great work! 🚀