FINGERTRICK
demo
Finger-skate game about performing tricks and combos to gain style points.
Old tech ? More like old-style techniques 😎🤙
Controls (R, F, V, Y, H, N) :
- the keyboard IS your skate ! Hold your 2 fingers on F and H
- release the keys to jump, don’t forget to catch your skate to not lose it (hold F + H again)
- while in the air, you can perform tricks. Try pressing F (backflip), Y (kickflip) or N (kickflip other way) !
- change lanes with R + Y or V + N while in the air
- learn new tricks by following objectives
TIPS : Do not catch the skate too early or you will die, and catch it before it touches the ground. Try to first get at ease with jumping, changing lanes and riding rails.
Finger-skate game about performing tricks and combos to gain style points.
Old tech ? More like old-style techniques 😎🤙
Controls (R, F, V, Y, H, N) :
- the keyboard IS your skate ! Hold your 2 fingers on F and H
- release the keys to jump, don’t forget to catch your skate to not lose it (hold F + H again)
- while in the air, you can perform tricks. Try pressing F (backflip), Y (kickflip) or N (kickflip other way) !
- change lanes with R + Y or V + N while in the air
- learn new tricks by following objectives
TIPS : Do not catch the skate too early or you will die, and catch it before it touches the ground. Try to first get at ease with jumping, changing lanes and riding rails.




Comments21
Anyway, other than that the level and visuals are also outstanding. Very cool
The graphics, the music, the tricks, everything is sooo well designed.
If I can bring one small flaw: I think a choice should have between giving scores if the players makes the figures described down, or if it makes points with random figures. Having both makes it easy to farm points with fyn spammed in air without even looking at what is asked to the player. (Maybe some more timing in-between would have been good, I don't know).
I kind of disagree with other comments saying commands were a bit too difficult. It certainly was, but for good reason, it was entirely part of the game design to have different inputs than the usual wasd.
Thanks for this wonderful playtime!