Fire Tower Utah

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You spend your summer vacation at a fire tower in Utah.

Created in 48 hours for Ludum Dare 60: Old Tech.

Controls


Character


W, A, S, D to MOVE

E to INTERACT

ESC (Twice) to Exit

Using Objects


W, A, S, D to MOVE

E to DO AN ACTION (If it has one)

Q to LEAVE OBJECT

F to SHOW HINT SHEET (If it has one and you have collected one)

UPDATE GMT 11:17 20/10/26 : Updated the wording on the radio help sheet to inform its a range.

Comments4

JamBread
JamBread20 Oct 2026, 08:24
The game is kinda unoptimizied my pc started working like 2 times louder and controls are a lil bit wacky visuals are good tho
mailsbert20 Oct 2026, 08:24
Well, for starters, it’s clearly a blatant rip-off—or at the very least, heavily inspired by *FireWatch*. What annoyed me even more, though, was that I managed to exit the game just by pressing 'Esc' twice; I suppose that’s technically my own fault, but a game really shouldn't be that easy to close out of by accident.

The graphics are pretty cool, but the optimization is practically non-existent—my cooling fans get so loud you could probably hear them all the way in Japan.

And honestly, even when you try, the constant stutters make it impossible to enjoy—it’s just hard on the eyes.
Gary Napper
Gary Napper20 Oct 2026, 10:06
I enjoyed this, atmosphere is great, I like the zone mechanic for putting out fires. Fuse puzzle was nice too! I like that the radio bands are within a range as the control for the radio is very fiddly. I called Mom, put out some fires and ended my summer :)
One bit that felt a tad odd... you press UP to go up in numbers on the locks.. but the wheel goes down... feels like one of those invert camera things :D
A great entry though, looks and plays well. Nice work!
bereg
bereg20 Oct 2026, 10:18
Beautiful graphics and good atmosphere. Good job!

I like the concept of a simulator of simple actions complicated by awkward equipment. When I had to change the fuse and had to go up and down this incredibly high tower, I was scared that I would have to repeat this many times. But it seems it was fine.

It turned into a simulator of a slowly approaching apocalypse, where you with shaking hands try to tune the right frequency of the transmitter, and it keeps jumping over the right value.

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