Not bad! I think the spooky atmosphere was a bit of an odd contrast to the "help me find my..." style of gameplay, but it gave it some character.
The camera switching felt like it was on a hair trigger, and I found myself rapidly flip-flopping back and forth between the same two cameras. Perhaps there should be more distance between the trigger locations for entering and exiting an area to give it some hysteresis.
Interesting idea. Agree with the comment above, the atmosphere does not quite match the gameplay, and the switchable cameras are too chaotic when you are on the trigger border. Also, platforming on monitors is too hardcore, or maybe I just did not understand how to move properly.
But overall great game for Compo, especially from a graphics point of view. Congrats!
Very atmospheric game! Also that static camera shots, feels almost like a movie. Something you don't see in games often. Along with audio, it adds a lot to the mood as well. Quite unique experience, thanks!
Nice game,great atmosphere and creative conrols. But as others mention before, the abrupt change of camera angles can be a bit offputting especially because your movement direction is based on the camera facing direction. Its totally playable tho.
Comments5
The camera switching felt like it was on a hair trigger, and I found myself rapidly flip-flopping back and forth between the same two cameras. Perhaps there should be more distance between the trigger locations for entering and exiting an area to give it some hysteresis.
But overall great game for Compo, especially from a graphics point of view. Congrats!