Ludum Dare #60compo
Forgotten Tech
Play it, here
Goal:
Figure out how to solve the puzzle. There are no hints, so you'll need to rearrange the tiles on the board until you work out what to do.
Mouse controls:
- Click and drag: pick up and move tiles
- Release: drop tiles
Tools I used:
- Code: Defold
- Graphics: Aseprite, Figma
- Sfx: Microphone
- Music: 1BitDragon
- AI: None



Comments11
I give it a 15 out of 10
(Don't forget to put a link back here on your itch page to make it easier for folks to vote if they find you on itch first!)
Personally, I think a larger map would be of help, since I can put some tiles apart and figure out part of the puzzle.
Apart from the difficulties, the idea and the graphics are great, I just wish the game could be more friendly.
I wish there was a "reload" button, because I messed up several times. Also, like brimstone said: it was a bit confusing at first that the tiles stopped coming
Thanks for the kind words! Yes, that was totally intentional. I once watched a video where Jonathan Blow talked about solving a puzzle a second time once you know the shortcut, and for some reason, that stuck with me.
Your feedback has taught me a lot about how to improve it. I wanted to test it over the weekend, but I’m pretty slow at making games, so I ran out of time. Still, I’m really happy with what I accomplished. I’ve grown as a game designer, and yup, my original goal was to make you feel smart.
And thanks again! I remember you from past Ludum Dares. You’re a really nice person, always bringing good vibes and positivity to this community. People like you are what make LD so special.
I think LD should be something we should cherish. Bringing good vibes to the community is my way to make sure people feel welcome and to let them grow as developers