GOODBYE, LOCINERA
Психологическая драма от первого лица о чувстве вины, ночном магазине и старой игрушке. В этой игре нет монстров - вам придется бороться с тем, что гложет вас изнутри.
Всё, что вам нужно делать - расставлять продукты, выносить мусор и выполнять абсурдные приказы менеджера. Но помните: от своего прошлого невозможно уволиться.
УПРАВЛЕНИЕ
открытие двери F
взять предмет E
выкинуть предмет Q
(В РАЗРАБОТКЕ)
A first-person psychological drama about guilt, a late-night store, and an old toy. There are no monsters in this game—you’ll have to fight what’s eating away at you from within.“A first-person psychological drama about guilt, a late-night store, and an old toy. There are no monsters in this game—you’ll have to fight what’s eating away at you from within.
All you need to do is stock the shelves, take out the trash, and follow your manager’s. But remember: you can’t quit your past.All you need to do is stock the shelves, take out the trash, and follow your manager’s absurd orders over the radio. But remember: you can’t quit your past.
CONTROLSCONTROLS
Open door F
Pick up item E
Drop item Q
(UNDER DEVELOPMENT)
Всё, что вам нужно делать - расставлять продукты, выносить мусор и выполнять абсурдные приказы менеджера. Но помните: от своего прошлого невозможно уволиться.
УПРАВЛЕНИЕ
открытие двери F
взять предмет E
выкинуть предмет Q
(В РАЗРАБОТКЕ)
A first-person psychological drama about guilt, a late-night store, and an old toy. There are no monsters in this game—you’ll have to fight what’s eating away at you from within.“A first-person psychological drama about guilt, a late-night store, and an old toy. There are no monsters in this game—you’ll have to fight what’s eating away at you from within.
All you need to do is stock the shelves, take out the trash, and follow your manager’s. But remember: you can’t quit your past.All you need to do is stock the shelves, take out the trash, and follow your manager’s absurd orders over the radio. But remember: you can’t quit your past.
CONTROLSCONTROLS
Open door F
Pick up item E
Drop item Q
(UNDER DEVELOPMENT)
Comments16
Rated! We’d also love to hear your thoughts on our entry if you have some time!
"A first-person psychological drama about guilt, a late-night store, and an old toy. There are no monsters in this game—you’ll have to fight what’s eating away at you from within.
All you need to do is stock the shelves, take out the trash, and follow your manager’s absurd orders over the radio. But remember: you can’t quit your past.
CONTROLS
Open door — F
Pick up item — E
Drop item — Q"
In the game, the manager instructs you to place bananas on a shelf, yet the game requires you to pick up milk instead. After teleporting into the "memories" sequence, nothing else happens.
If you have a moment, I'd appreciate a rating on my latest game, Robot Workshop.