Hail Mary
Hail Mary is a game inspired by the Voyager program in 1977. Fly a 1970s style probe out of the solar system with nothing but gravity assists.
coauthored by Dblazer63 and David Fiattarone.
coauthored by Dblazer63 and David Fiattarone.
Comments22
If we end up going the extra mile and shoot the moon (lol) with a full release, your advice will have steered the launch!
The first thing I notice is the music, color adjustment and the way you graph the background. I don't know if my description is proper, but that really looks like a classic universe documentary while looking at the satellite moving further and further.
After playing around a little bit, I'm really surprised by how actually playable it is. You guys really managed to add several distinct target and elements in three days, and it actually worked!
We’d really appreciate it if you could test out our game too when you have a minute! Keep up the great work!
The gravity assist is over a century old, but still used today. Voyager 1 & 2 used gravity assist from the giant planets (Jupiter and Saturn by both + Uranus and Neptune by 2). Not only to accelerate the probe, but also to slow it down (the case of Parker Solar Probe that used Venus as gravity assist).
It's genuinely hard to do multiple gravity assists the way that NASA does of course, but we don't calculate kilometric equations! Nice concept, great game!
I'll only add that I found it a bit overwhelming, I think it would benefit from introducing the mechanics more gradually. But I am sure anyone that sticks through the learning curve will have a fun time!