Iconworld Doctor

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The Iconworld is being threatened by an invasion of nasty computer viruses! It's up to one plucky little computer program to destroy the viruses and save the day.

How to play:

* Use the arrow keys or WASD to move around.
* Viruses and file icons can be pushed. You can push multiple objects at a time.
* You can walk or push items from one window to another if the two windows are next to each other.
* Windows with title bars can be clicked and dragged to move them. Clicking on a window will bring it to the front.
* You cannot move a window in such a way that at any point during its move it would cover up the character, a virus, the trash bin, or a file icon.
* Windows may have checkboxes and radio buttons in them, which can be covered up by other windows, but can't be pushed.
* Push all the viruses into the trash bin to complete the level.
* Watch out for the broccoli robots, who are in the game for sure and may hit you with their potato swords.
* Press Z to undo your last move, or R to restart the level.
* Press M to mute and unmute the sound.
* There are 15 levels in total.

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Tools used:

* Pixel art: Aseprite
* Programming: my javascript game engine, zucchinibread.js
* Music: Ableton, Keyzone Classic
* Sound effects: Ableton, Audacity
* Level editing: Tiled, ulvl
* All photo backgrounds in this game were taken by me using an old digital camera during the time period of the jam, and edited using GIMP.
* The font was created by me using Fontstruct.
* I don't think it should need to be said, but I did not use AI to make any of this!

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Comments12

Jon Curtin
Jon Curtin19 Oct 2026, 01:16
Cute game, nice experience pixel art is really clean.
Paroxysmal
Paroxysmal19 Oct 2026, 13:53
Cool take on Sokoban with the windows. Having been playing a ton of Order of the Sinking Star good to see some new sokoban mechanics. Good graphics. Well done.
fusionnist
fusionnist19 Oct 2026, 17:13
Another cassowary banger... this might be my new favorite! The presentation is so slick and on point! Congrats!!!
Mavvy
Mavvy19 Oct 2026, 19:47
Sokoban with the mechanics of managing windows on a desktop tickles my brain. Iconworld Doctor's aesthetic brings me right back to the early days of owning a computer and with it brings a rather alarming number of viruses.

I'm not gonna mince words here, I am garbo at Sokoban games, but here I felt I had more of a fighting chance because of moving around windows and I really click with what it puts down. The undo feature is *greatly* appreciated, especially with the harder puzzles. Also, gotta mention that I love win9x icons and you got the look of them down. Love my computer friend with shoes.

"All photo backgrounds in this game were taken by me using an old digital camera during the time period of the jam" Thank you for sharing this fun fact about the production the game! I was wondering where they came from heh.
jacobwinters
jacobwinters19 Oct 2026, 23:16
Wonderful! I started playing last night but got so stuck on level 13 that I had to set it down and come back later with fresh eyes to finish. Compared to other Sokoban-likes, I spent less time thinking through my moves and more time jiggling things around and hoping it'd work out, but I don't know whether that's a function of the ruleset or of my as-yet underdeveloped sense of how the layerable windows interact with other objects.

The click handlers on the checkboxes and radio buttons were a nice touch :D
Dywanix
Dywanix20 Oct 2026, 10:47
fun idea and I love vibe of the old windows!
danwhiffing20 Oct 2026, 15:11
Lovely presentation and some genuinely interesting new ideas in sokoban, at least for me! I only managed to get to level 10 in the 30 mins I played for, they were definitely getting fairly challenging at that point, but always with an obvious intended solution when you find it, not requiring a ton of moves. I always appreciate a solution that is non-trivial but only takes a couple handfuls of moves. Well done!!
zevwax
zevwax20 Oct 2026, 15:42
absolutely amazing game. 5/5

@cassowary, if you want to improve the game, I guess it might be a good idea to make the main character able to walk through windows where tutorial tips are, right on top of the text. but its no more than a tiny suggestion. thanks for the game!
Dis0rder
Dis0rder20 Oct 2026, 17:22
Very nice puzzle-adventure with a neat gimmick.

I didn't count at what point I got stuck but I'll probably return to finish it later!

Cheers!

💻 💾 📃 ♻
Eugenik
Eugenik20 Oct 2026, 17:44
The way the puzzles force you to think about the entire desktop setup, rather than just one screen, is genuinely clever. The transitions between windows create a unique feeling of solving the whole system. Great concept!
cassowary
cassowaryauthor20 Oct 2026, 19:04
@zevwax I wanted to do it, but I added them very late after I'd already finished making the puzzles, so I just made them non-walkable so I wouldn't have to worry about them messing up the solution. If I was working with a longer time period I definitely would've made them walkable and incorporated them into the puzzles themselves, lol.
Capreola
Capreola21 Oct 2026, 10:18
Geez, I loved our little guy with his little legs!
Sokoban puzzles are not my thing usually, but I quite liked this one. It's unique and not annoying, and puzzles themselves are actually cool. As other commenter mentioned, I was expecting our computer boy to be able to walk through tutorial windows, and was trying to make it work haha.
And it's crazy how many levels you managed to design in such a short time!

Other games by @cassowary

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