Janitorial duties

by duudel
Janitorial duties
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ldjam60-janitorial-duties.png
A Sokoban clone with only 3 puzzles. Ran out of time and brain.

The ending is a bit janky, and could be improved quite easily, if there was just a little bit more time :D

The idea, which I was not able to execute within the time frame, was to have all puzzles in the same world as separate grids. Some of the puzzles would open routes to new once, and some could be completed in the order the player would want.

I targeted Compo, but as I do not wish to release the source code, I opted for the Jam event.

No AI was used in creation of this game.

Version history
- 0.0.2 original release - 2026-10-18
- 0.0.3 bug fix version - 2026-10-19
- Resetting a puzzle would not remove player from grid, leaving ghost blocking the player.
- Resetting third puzzle was not working correctly.

Comments5

WALK18 Oct 2026, 23:40
link doesnt work!!!!!!!!! :'(
duudelauthor19 Oct 2026, 06:06
@walk Sorry! This should now be fixed.
Enad96
Enad9619 Oct 2026, 08:45
I messed up the last puzzle, then tried to restart, but it didnt restart the block position. To be fair my mistake was very stupid.
WALK19 Oct 2026, 17:24
got to try it out and its nice! I think the levels being tile based and the non-levels being not tiled based is an interesting idea especially!
Nephem21 Oct 2026, 08:42
It reminds me of playing 《Order of the Sinking Star》, which featured some clever little puzzles—and I have to say, this old man is genuinely hilarious. It would be even better if there were more levels and a greater variety of level mechanics; I’m really looking forward to seeing what other amusing antics this funny old guy might come up with!

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