Morse Strike

You have one key.
Tap for a Dot, Hold for a Dash.

Send a letter for the column, a number for the row, and call in the airstrike.
The enemy won't stand still. Clear the field before time runs out.

Every kill pays. Spend it on upgrades: more time, bigger blasts, fire, chain explosions.

5 locations. No Morse knowledge needed: the codes are on the map.
Controls
| Input | Action |
|---|---|
| SPACE / LMB | Dot / Dash |
| ENTER / RMB | Airstrike |
| 🡐 🡒 🡑 🡓 | Menu Navigation |
| ESC | Pause / Back |
Comments28
There were a few levels where it was hard to see the targeting reticle.
73.
Not a lot to say for improvements, other than the skill tree didn't involve any decisions. One resource instead of three would have forced me to choose. But as it was the decision was always just "yes, please!"
Good work!
Curious if you'd come across it!
I really enjoyed your animated characters, tanks, and bomber plane! The upgrade system is a great addition too. Nice work!
I haven't seen your game yet, but I'll definitely try it out right now. I actually thought I was the only one with this mechanic. Man, was I wrong. 😂
Thanks for the suggestion! ❤️
Cut a ton of mechanics and upgrades just to make the deadline. Definitely plenty of room to improve and add more later. Wrote down your ideas. Thanks again!
Yeah, thought it felt easy too, but figured that was just from testing it non-stop during dev.
Let a few friends try it and they actually found it way too hard. 😄
Definitely an interesting design challenge to try and please everyone here.
If you have a moment, I'd appreciate a rating on my latest game, Robot Workshop.