Old Tech Disposal Inc


A game about destroying old robots to earn some corporate money by Divarium and Worse Than Formless.

A dowladable postjam version with better controls is available on the itch page.
If you want to rate our game please do so with the browser version (the original jam entry).

Gamedesign : Divarium and Worse Than Formless

Programming : Divarium

Graphics : Worse Than Formless

Sounds : Humble Bundle

Music : DSTechnician from pixabay

Comments25

Nursultan20 Oct 2026, 13:28
Great job on this project! The visual style and audio fit together really nicely, creating an awesome vibe. Super impressive execution within the jam deadline! Left my ratings!
Feel free to check out our cat bomb-crafting game when you have time. You can try the updated alternative version I put together (fixed mechanics + working PC): https://naiper.itch.io/meow-bomb-by-naiper

Would love to hear your thoughts!
Divariumauthor20 Oct 2026, 14:36
@nursultan Thanks for the compliments. I'll go check your game right away.
The_Fazzo20 Oct 2026, 14:59
nice game! I spent some time trying to guess the controls. It would be nice to have a menu for settings and a legend with the objective. But overall good entry 👍
Noodonge
Noodonge20 Oct 2026, 15:07
Great game with nice visuals and animations
Divariumauthor20 Oct 2026, 15:18
@the-fazzo Thanks ! There should be a toturial button on the main menu. Is it not working ?
WeLoveGames20 Oct 2026, 15:22
I liked the graphics and music, and the controls felt responsive! The first level was quite tough for me, though—I tried five times and still couldn’t beat it. A more forgiving opening would have helped me get used to the mechanics.
Divariumauthor20 Oct 2026, 15:33
@welovegames Thanks. There is only one level and it's a score based game. You can't actualy finish it. May be we should have clarified that. Did you try the tutorial ?
Divariumauthor20 Oct 2026, 15:46
@noodonge I have a very talented artist by my side. Worse than formless delivers !
WeLoveGames20 Oct 2026, 15:47
@divarium Thanks for clarifying! Yes, I started with the tutorial. In the main game, I managed to defeat around 4–5 enemies per run before dying.
Divariumauthor20 Oct 2026, 15:53
@welovegames Hum it might be too hard indeed. You aren't the first to mention it. I'll try to ease out the dificulty curve if I make a V2.
xlarsi20 Oct 2026, 15:56
Controls were definitely something different, not sure I liked it. Next time maybe a toggle or slider for music, i sadly had to mute entirely because it was far too loud. I loved the art and animations
Divariumauthor20 Oct 2026, 16:09
@xlarsi Intresting, thats not the first time people say my controls are wierd. Could you describe in what way or what you would have done diferently ? I'd love to progress in that area.
xlarsi20 Oct 2026, 16:11
@divarium i didnt expect to have my abilities on the num pad, and i dont recall many games do. Especially for those without a full width keyboard, they might not be able to play at all.
codingoat
codingoat20 Oct 2026, 16:11
Nice tight controls, and fun idea with the HP & ammo economy. More games should let you damage enemies with dashing :)
Divariumauthor20 Oct 2026, 16:16
@xlarsi I see. It's true that not everyone have those. I must be too focused the gamepad side of things that i neglegted the keyboard users. Should i use the arow keys and other button for abilities ? If so witch button could be interesting ?
xlarsi20 Oct 2026, 17:00
@divarium I would expect either the normal number keys or keys around the movement buttons so your fingers dont have to move to far
Bassilij
Bassilij20 Oct 2026, 17:30
The graphics are very pleasing. I especially liked the dynamic nature of the game!)
LogovoStudio
LogovoStudio21 Oct 2026, 10:43
I really enjoyed this game. It's very dynamic, and I especially loved the music. The only thing is that the controls felt unusual to me at first
dirtycoat21 Oct 2026, 12:21
I think some button prompts would be helpful. I fumbled around for a while before figuring out that keys 1, 2, 3 are for attacking and dashing. The game felt really hard at first until I learned to dash — the dash is really strong, maybe it should be nerfed. Great style, clear objectives, fitting voice lines and BGM, so I really like it.
FelipeDev21 Oct 2026, 13:22
I died 10-20 times until I finally mastered the gameplay, so I start scoring. I died even in the tutorial (and find strange that it showed my record and redirected to the gameplay). The game should be even better if the enemies become harder/faster as I play.

I miss the "retry" working for gamepad when I died. I also miss bigger numbers for the HUD.

I like the graphics. I found pretty amusing that the enemy humanoid robots walking by sliding. I also like the music, but I took a time to hear a full loop since I keep dying at start.

Overall, nice game with solid gameplay, good job.

My high score (outside of the tutorial) was 284.
Divariumauthor21 Oct 2026, 15:01
@felipedev It seems obvious now that you say it. Thanks for pointing those points out.
perrarancino21 Oct 2026, 16:25
smashing up obsolete robots for a corporate payday is such a fun, cynical little premise, and the visuals and audio sell that grimy industrial vibe really well. there's something satisfying about the whole disposal loop, it fits the theme in a way that's a bit mean and very funny. was the corporate framing there from the start, or did it come out of the robot designs? solid work.
Emaigualmc2_art
Emaigualmc2_art21 Oct 2026, 17:22
I found the gameplay a bit challenging. at times I didn't quite understand how I was taking damage xD, but I still found it fun. I thought the character design was very interesting, I’d love to see the artwork refined further. The sound and effects are also very well done. Great job! Congratulations!

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