I brought a laser cannon to a fight. It dealt 1 damage.
Apparently, technology has peaked—and immediately fallen down the stairs.
Explore a world where the further back in history you go, the stronger everything gets. Trade futuristic junk for rusty weapons, ancient relics, and increasingly questionable life choices. Build ridiculous combos, fuse matching items, enchant your gear, and choose how you want to devolve.
Set enemies on fire. Turn their suffering into healthcare. Convince your armor that it’s also a weapon.
Along the way, you’ll meet deeply unqualified strangers, solve suspicious little challenges, and discover a nuclear launch button with an extremely disappointing damage output. Take your time—but remember: the poison fog is closing in, and the local boss has decided to come looking for you.
Three eras. One final road. Something very, very old waiting at the end.
移动:WASD,或点击地图上的道路;点击远处可预览路线。 Move: Use WASD or click a path. Click farther away to preview your route.
查看地图:拖拽地图或小地图,点击「回到角色」归位。 Look around: Drag the map or minimap. Click “Return to Player” to recenter.
战斗:遇敌后自动战斗,可调整演出速度或跳过动画。 Combat: Battles run automatically. Speed them up or skip the animations.
整理构筑:点击两个背包格子交换位置,搭配相邻道具触发联动。铁匠可合成同名同品质道具,并为装备附魔。 Build: Click two backpack slots to swap items and create adjacency combos. Visit a blacksmith to fuse identical items of the same rarity or enchant your gear.
事件挑战:先读规则,再点击「开始挑战」。支持键盘与屏幕按钮,注意倒计时! Event challenges: Read the rules, then click Start. Use your keyboard or the on-screen buttons—and watch the timer!
生存提示:留意追猎和毒雾倒计时。越古老的装备越强,记得及时换装! Survival tip: Watch the boss pursuit and poison fog timers. Older gear is stronger—keep upgrading!
A pretty addictive game that can quietly eat up a lot of your time. I’ve always liked this type of gameplay. The items in the game are also really fun, but it’s a pity that there are only four slots, so sometimes you have to part with some things reluctantly.
Loved the art style and damn it got me hooked and i lost track of time. Only feedback i have is the items / mob ratio. Not sure if i were lucky with my generation but i got a lot of items in the beginning and then steamrolled everything.
The concept of deliberately moving backward in time to become more powerful is incredibly creative. I love how the game encourages you to choose your own path of glorious, yet questionable, devolution. Great job on this one!
@runningopenloop Thanks for the suggestion! That makes sense. I could add an extra bag for surplus items and let players sell them at certain special nodes.
The artstyle was great. I really like it and it js looks so good. The exploration is also nice and I like the systems for getting new powerups and stuff.
I did also steamroll everything after the 1st battle and I didn't really notice the burn path doing much for me? Js like Appox I don't know if I was lucky but the game felt too easy.
Awesome game, congratulations! Starting with a plasma tank that barely scratches a rat is hilarious and nails the theme. I loved the dark pixel art, the tile map with its toxic fog, and the clear auto-battles. Really impressive, kudos to you both!
@thanatosisanoob Thanks for playing! Haha, I think I should add a difficulty option or increase the monsters’ HP without raising their attack. After tweaking the stats and playing it myself, I also felt like the monsters went down a bit too quickly, but I was worried about making it too hard lol.
Comments10
我在这个果酱上看到的唯一一场真正看起来像90年代的比赛。
Great work!
Some feedback: It would be helpful if you had a inventory and could salvage items.
-J
I did also steamroll everything after the 1st battle and I didn't really notice the burn path doing much for me? Js like Appox I don't know if I was lucky but the game felt too easy.
Still a great game overall!