Old Tech Is The Best

co-authored: @dogsauce
I brought a laser cannon to a fight. It dealt 1 damage.

Apparently, technology has peaked—and immediately fallen down the stairs.

Explore a world where the further back in history you go, the stronger everything gets. Trade futuristic junk for rusty weapons, ancient relics, and increasingly questionable life choices. Build ridiculous combos, fuse matching items, enchant your gear, and choose how you want to devolve.

Set enemies on fire. Turn their suffering into healthcare. Convince your armor that it’s also a weapon.

Along the way, you’ll meet deeply unqualified strangers, solve suspicious little challenges, and discover a nuclear launch button with an extremely disappointing damage output. Take your time—but remember: the poison fog is closing in, and the local boss has decided to come looking for you.

Three eras. One final road. Something very, very old waiting at the end.

old-tech-is-the-best-cover-under-2.5mb.jpg
Good luck.

Try becoming less advanced.

我扛着激光炮去打架,打出了1点伤害。
看来科技已经发展到了顶峰,然后一头栽下了楼梯。
欢迎来到一个越古老、越强大的世界。扔掉未来科技垃圾,换上生锈的武器、远古遗物,以及越来越难以解释的人生选择。搭配离谱的道具联动,合成同名物品,给装备附魔,再认真考虑一下:今天往哪个方向退化?
把敌人点着。把它的痛苦变成自己的医保。说服你的盔甲兼职当武器。
路上还有一群不太靠谱的陌生人、各种可疑的小挑战,以及一个演出效果远大于实际伤害的核弹按钮。你可以慢慢探索——不过毒雾正在收缩,本地Boss也已经决定亲自来找你了。
三个时代,一条通往终局的直路,还有某个老得不像话的东西在尽头等你。
祝你好运。试着落后一点。

移动:WASD,或点击地图上的道路;点击远处可预览路线。
Move: Use WASD or click a path. Click farther away to preview your route.

查看地图:拖拽地图或小地图,点击「回到角色」归位。
Look around: Drag the map or minimap. Click “Return to Player” to recenter.

战斗:遇敌后自动战斗,可调整演出速度或跳过动画。
Combat: Battles run automatically. Speed them up or skip the animations.

整理构筑:点击两个背包格子交换位置,搭配相邻道具触发联动。铁匠可合成同名同品质道具,并为装备附魔。
Build: Click two backpack slots to swap items and create adjacency combos. Visit a blacksmith to fuse identical items of the same rarity or enchant your gear.

事件挑战:先读规则,再点击「开始挑战」。支持键盘与屏幕按钮,注意倒计时!
Event challenges: Read the rules, then click Start. Use your keyboard or the on-screen buttons—and watch the timer!

生存提示:留意追猎和毒雾倒计时。越古老的装备越强,记得及时换装!
Survival tip: Watch the boss pursuit and poison fog timers. Older gear is stronger—keep upgrading!

Comments10

pankun18 Oct 2026, 16:13
A pretty addictive game that can quietly eat up a lot of your time. I’ve always liked this type of gameplay. The items in the game are also really fun, but it’s a pity that there are only four slots, so sometimes you have to part with some things reluctantly.
INTICH20 Oct 2026, 15:48
The only game I’ve seen at this jam that actually looks like a game from the 90s.
我在这个果酱上看到的唯一一场真正看起来像90年代的比赛。
AppoxGames
AppoxGames20 Oct 2026, 16:19
Loved the art style and damn it got me hooked and i lost track of time. Only feedback i have is the items / mob ratio. Not sure if i were lucky with my generation but i got a lot of items in the beginning and then steamrolled everything.

Great work!
Eugenik
Eugenik21 Oct 2026, 02:02
The concept of deliberately moving backward in time to become more powerful is incredibly creative. I love how the game encourages you to choose your own path of glorious, yet questionable, devolution. Great job on this one!
runningopenloop
runningopenloop21 Oct 2026, 02:48
Good game.
Some feedback: It would be helpful if you had a inventory and could salvage items.
-J
MagicalBerry
MagicalBerryauthor21 Oct 2026, 02:54
@runningopenloop Thanks for the suggestion! That makes sense. I could add an extra bag for surplus items and let players sell them at certain special nodes.
ThanatosIsANoob21 Oct 2026, 06:40
The artstyle was great. I really like it and it js looks so good. The exploration is also nice and I like the systems for getting new powerups and stuff.

I did also steamroll everything after the 1st battle and I didn't really notice the burn path doing much for me? Js like Appox I don't know if I was lucky but the game felt too easy.

Still a great game overall!
milq
milq21 Oct 2026, 07:57
Awesome game, congratulations! Starting with a plasma tank that barely scratches a rat is hilarious and nails the theme. I loved the dark pixel art, the tile map with its toxic fog, and the clear auto-battles. Really impressive, kudos to you both!
MagicalBerry
MagicalBerryauthor21 Oct 2026, 08:24
@thanatosisanoob Thanks for playing! Haha, I think I should add a difficulty option or increase the monsters’ HP without raising their attack. After tweaking the stats and playing it myself, I also felt like the monsters went down a bit too quickly, but I was worried about making it too hard lol.

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