Outmoded

This is a first person meditation on the decline and dissapointments of Pax Americana. It was created for Ludum Dare 60.

Outmoded is created in a html5 engine made for this specifically, which attempts to draw 3d environments entirely using continious fourier curves like that could be drawn in a classical oscilioscope. It is probably portable to a oscilioscope but I am not clever enough to do that.

The usage of "Locksely Hall" by Tennyson in this project does not reflect a personal admiration or endorsement of the poet or his frankly reactionary leanings. Rather it attempts to illustrate the exact muddled bog that I believe all middle class downwardly mobile Americans to be stuck in.

engine created w/ assistance of llms

Comments10

gamescodedogs
gamescodedogs19 Oct 2026, 21:37
Oh my... That's absolutely amazing! I love the idea, the style, and the vibes I get from playing with all the tuning. I was wondering if the audio is also connected to the tuning I am making with the visuals?
Yorze
Yorze19 Oct 2026, 21:39
This is sooooo cool
maxxxMAX19 Oct 2026, 21:41
I played your game and was pleasantly surprised by its lovely, beautiful graphics.
Ry0
Ry019 Oct 2026, 21:45
Fun to play, and the visual style fits perfectly. The controls feel a little awkward at times
orgonedonorauthor19 Oct 2026, 21:45
@gamescodedogs It is sort of.... in my initial design i was using the actual oscilation the real life osciloscope that would use to produce this would emenate, but unfortunately it was unlistenable, so i this just uses the harmonics of it as a modulator
cassowary
cassowary19 Oct 2026, 21:50
This is a neat visual effect! I'm not totally sure what purpose is served by having to adjust the oscilloscope other than making the oscilloscope buttons do anything, though... is it supposed to be a metaphor?

Per the Compo rules, would you mind sharing the source code for this game and engine with us?

I'd also be curious about the choices you made with regards to the audio generation.

edit: Thanks for adding the source code. I think you should mention somewhere that you used Claude to create the game engine.
orgonedonorauthor19 Oct 2026, 22:17
@cassowary i didn't realize about the source code! source code is now attached.

the osciloscope coming undone/needing to be recalibrated at each vignette is meant to signify the tenuousness of produced image and tech blahblahblah... if i could do it again id come up with actually designed puzzles for which to use it for

id initially wanted the music to be more dependent on the actual frequencies that would b produced by an oscilator with the wave forms of the images you see but settled for composing a bit of music that changes with each vignette and somewhat responds to detuning the oscilator

the engine is in src/engine, the whole shabang here is just a few ts scripts smashed together w/ the help of llms
NE-Aquilon
NE-Aquilon21 Oct 2026, 10:17
I don't want to be rude, but this game felt exactly like this. "Show, don't tell" and you show how you tell. Honestly, I expected seeing actual decline from window of train rather than reading Substack blog and personal chat.

Three main gimmicks were fun for the first couple of times but after that bored me except one time when I was able to walk around the train.

Also, maybe I missed something, but I didn't see a connection between the oscilloscope as a medium and the content of the game.

Apart from that, it was really a beautiful piece. Wish it was utilized better.
Wouter52
Wouter5221 Oct 2026, 14:41
Congratz on your first LD-entry!
This is a novel with some very well executed graphical effects on top of it. I'm don't really like reading, so I haven't played it all the way until the end. But I do like the effect and I would love to know how you pulled it off 😄
Nursultan21 Oct 2026, 15:31
Fascinating technical achievement and atmosphere! Building a custom HTML5 engine to render 3D environments through continuous Fourier curves like a classical oscilloscope is such a wildly unique and ambitious experiment for a 48h Compo. The meditative tone and artistic direction give it a truly memorable feel. Left full ratings!
If you have a minute later to check out more jam projects, we’d love if you took a look at our game Meow Bomb as well. Best of luck with the jam!
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