Punched to Go

by yorsh
Title.png
It all went downhill since we stopped using Punched Cards to program (or maybe a little after that). So today, you have the great opportunity to enjoy gaming like it should have been if we didn't gave up on the glorious Punched Cards.

Here is a real Punched Cards machine:
RealPunchedCards.jpg
This is a fairly challenging puzzle-programming game, a pen and paper will be helpful! Everything have been hand made during the jam, no AI.

*The following sections are best to try and figure out in game, if you are confused come back here for help and solution!*

Tips


* Use the pause button to stop the game while you read texts.
* Use the turbo button to speed up the part you know well, toggle it off when you reach unknown territory.
* Pay attention to the memo on the right. Move your mouse over them to rotate the camera and have a better look at them.

Controls


* __View the cards__ by *clicking* on the deck of cards on the left.
* __Pick up a card__ with *left click*.
* __Punch the selected__ card with *left click*. Note that you can "unpunch" by clicking a hole.
* __Select the cards__ you want to run with *right click*.
* Click the run button to __start the game__.
* Once the game finished running, __click the run button again__ to turn the game off.

How to play ?


You control your little T-Rex in the mini game by programming on Punched Cards. When you pick up a card, clicking on it will create holes. Then when you run the mini game, it will read the holes you made and convert them into commands.
Commands are encoded on 5 bits (the colored dots). It reads the top row (of 5 colored dots), convert it into a command for the T-Rex, then move down to the next row.

Solution - SPOILERS 👀


See the bottom of the Itch.io page to avoid unwanted spoilers.

Patchnote:


* __Version 1.1:__ Original Compo Version.
* __Version 1.2:__ Lowered the volume of a specific sound effect that kinda blasted your ears on headphones.
* __Version 1.3 :__ Added row numbers on the punched card to make it slightly less confusing and disabled the card deck model while the machine is running.

Comments3

Prunus Padis
Prunus Padis19 Oct 2026, 14:31
This seems to be great for a very specific niche propably, for me it was just too annoying to play to explore more of the game.
The visuals and audio work a super nicely done and this feels like a polished game. I love the idea in theory but I just do not have patience to experiment and play with the cards enough to keep playing, but i see that the execution is great otherwise.
Pimeko
Pimeko20 Oct 2026, 15:21
Yayy love the super cute visuals, and cute music as well! The controls take practice but it was definitely enjoyable once I figured it was from top to bottom and you could undo the holes haha

Awesome entry!

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