Purple submarine

Purple submarine


What


You control a submarine
You have to reach a destination
But beware of monsters...

Survive, with the help of your light emitting turret !

Since the theme is old tech, the submarine is powered by repeatedly pushing a button.

One game lasts 1 minute and 40 seconds.

Made in roughly 15 hours

---

CONTROLS


Mouse only

---

CREDITS


Developer : *Me* (jathurshandev)

- No additional assets were used; I think the graphics speak for themselves.

1.png

Comments16

tenthousandfireants
tenthousandfireants19 Oct 2026, 22:15
I really enjoy simple 2d submarine games like these! Still figuring out what I need to do , but so far It's interesting. You found the fun and thats the most important part.
NikitaStarostin
NikitaStarostin20 Oct 2026, 09:24
A rather primitive game; you still have to figure out whether to hit the pucks with the corner or the edge. For a first-time experience, it’s a perfectly decent game for a single beginner
IVAWEWE20 Oct 2026, 09:56
at the beginning i didn't realised what i need to do. but after realising i liked that game! it looks very simple and interesting
Planetary
Planetary20 Oct 2026, 10:14
Ahh... minimalistic game, ngl... The design is at its bare-minimum to be honest, adding some sprites would be better. As gameplay only, it's nice, initially I though I have to move the triangle so it points towards the enemies, after turning it 180 degrees I noticed how it works.

Since it's your first game, congrats! Keep going!
Fortythird20 Oct 2026, 10:18
Lack of hints really confusing for the first try, but when figure out there's a pretty clear gameplay. It would look much better with assets and mechanics impact/feedback, but even now it's beautiful in its minimalism. Also, game definitely has potential for strong and fun gameplay flow
Fortythird20 Oct 2026, 10:20
Btw, you can improve your minimalism appearance by moving energy and health bars above submarine:)
freamdev
freamdev20 Oct 2026, 11:17
It's a nice first entry, simple but does the job. Maybe 1 more thing to spend energy on like speeding up would of made some neat strategical decesions, or an early monster direction warning system. But I did enjoy myself getting to the end!
Scorpioffi20 Oct 2026, 12:22
It's a bit lacking in feedpack, score, music, and sound effects, but the concept is very interesting given the time constraints.
Stanewolfer20 Oct 2026, 12:44
really interesting concept despite the lack of visuals
Frizifrench20 Oct 2026, 12:45
With a better polish it could fun but it lack a lot of things like music, an artistic direction and more interaction
RyzKu20 Oct 2026, 14:24
Interesting concept, but I was a bit confused at first about what to do. The gameplay is pretty simple, and some visual and sound effects would make it more engaging. Still, nice work for a game jam!
CodeRaurus
CodeRaurus20 Oct 2026, 15:54
I can see the theme in this. Quite simple, yet I had no idea if I were doing things right or not, in addition to repelling monsters. I didn't see the submarine necessarily. Maybe adding one or two submarine/underwater sounds could make the difference if you want to keep the visuals as is.

Good job.
Neeko69
Neeko6920 Oct 2026, 16:24
The gameplay is very simple, I think it could've used some more graphics, like an indicator of where the light from our sub was coming from, my first run I list because I was pointing the other side at the monsters, but then I figure it out. But for a game in in 15 hours, not bad, congrats!
AO-85
AO-8520 Oct 2026, 18:49
Btw, you can improve your minimalism appearance by moving energy
Storm_Rider20 Oct 2026, 19:24
Nice and simple gameplay, there are things in terms of graphics and audio that would add more to the mood of being under water. Overall a good start
rat-balls20 Oct 2026, 21:23
Pretty barebones, some JPEGs as assets would've made this much better imo.
Found a bug?
Tell us on Discord