RadioShift
A radio operator simulator with time-management mechanics centered around decrypting messages, sending replies, and repairing decryption devices. The protagonist’s workstation is located in a radio tower deep in the forest, officially designated as a fire lookout station.
The player has access to three decryption machines, each of which takes a certain amount of time to decrypt a message. Every incoming message requires a reply within a specific time limit, which is displayed in a dedicated field. The countdown begins as soon as the message is received. If the player fails to respond before the deadline, the reply is marked as overdue, and the protagonist loses one life. Losing all lives results in a Game Over.
CONTROLS:
A-left D-right
W-forward S-return
rn only green cards work E to pickup cards, morze code machine to send papers.
The player has access to three decryption machines, each of which takes a certain amount of time to decrypt a message. Every incoming message requires a reply within a specific time limit, which is displayed in a dedicated field. The countdown begins as soon as the message is received. If the player fails to respond before the deadline, the reply is marked as overdue, and the protagonist loses one life. Losing all lives results in a Game Over.
CONTROLS:
A-left D-right
W-forward S-return
rn only green cards work E to pickup cards, morze code machine to send papers.
Comments14
A-left D-right
W-forward S-return
controls
rn only green cards work E to pickup cards, morze code machine to send papers.
Obviously the game isn't done right now, but looking good!
Idea is very interesting though