Repair Permission

*Old terminals, slow response, lots of malfunctions...*
*The new terminal is responsive, but its mood is all over the place…*
*No face skipping, please carefully check the differences on the terminal*

All three endings share the same opening — OLD replays all your inputs one by one (proof that it records everything) — and then splits into three different 'repair' attitudes.
*A (Delete)* - Wiping off the patch and the traces of the previous person, it’s clean but loses the lesson.
*B (Leave)* - Shut down as usual, nothing gets fixed, and this command might be one that NEW completed for you — commands showing up in the playback that you never typed.
*C (inherit)* - Your operation history is packaged, deployed item by item with a [PATCH] prefix—you’ve become a new patch for the machine.
Enter a command to find your own ending in the terminal.
*ENJOY* :)


Comments22
In terms of actual terminal operation, just pressing Enter has the same effect as in the game.
Here is a quick breakdown of my thoughts:
• Gameplay & Design: The core mechanics feel solid and intuitive right from the start. The gameplay loop is engaging, and the controls feel responsive and fair.
• Visuals & Art Style: The visual direction fits the overall mood really well. Everything looks cohesive, and the presentation makes it very clean to follow what's happening on screen.
• Audio: The sound effects and audio design add a lot of punch to the experience and help build the atmosphere.
• Theme Interpretation: You did a fantastic job incorporating the jam's theme into the core loop in a creative and clever way!
Constructive Polish Idea: If you decide to update or expand this after the jam, adding a few extra feedback cues (like juice/particles or subtle screen shake) or expanding on a few mechanics could make it feel even more polished!
Overall, awesome job for a jam project! Left you a high score/rating. Keep up the great work! 🚀
By the way, your game have same point with the END A, I really enjoy the "mouse" to find a way into internet 👍
@blake-mullin Thanks! Old-school terminals stay true to the players 💻
If you have a few minutes, we’d love for you to check out our game Meow Bomb! 🐱💣 The official LD page has our jam release, but I also assembled an alternative updated build with fixes and a working PC: https://naiper.itch.io/meow-bomb-by-naiper
Cheers!
@givit-game-studios The original plan was to create a NEW terminal with self-awareness (right now it can only chat), but unfortunately, this time I didn’t have strong teammates.
Anyway, terminal games are perfect for illustrating OLD TECH 😉 !
Good concept and tie to the theme! I enjoyed typing and chatting with the terminal, and also loved the tab complete and up arrow key to reuse my command from earlier on. Might be useful to add some typing sound effects (but programmers usually enjoy simplicity so I think it is fine as well). Thanks for the hard work, always hard to work together equally as a team.
But a very nice, creepy atmosphere!
@cupofcuppuccino Audio is a bit of a weak spot this time (I really miss the teammate from last time; the audio he made was so lively!).
Of course, as you mentioned, the use of quiet contrast for a minimalist game is something I can't fully dedicate time to fine-tune (most of my time went into text design and output debugging). ❤
Lastly, thanks for playing!
@perrarancino Deleting the ending solved all the problems (all the logs were cleared), but the records about 077 will still reappear on other devices, so, yeah.
Also, the response about the audio is the same as before. 🍷