Sem_Ion.

A piece of ancient technology that eveyone had at some point of their life.
Use "left mouse button" and "right mouse button" or "Z" and "X" to control.
Use "shift" for more precise controll.
Beat 3 levels.
Comments11
KediKat21 Oct 2026, 01:07
This brought me back! Really cute, great job.

tucan21 Oct 2026, 02:35
haha you are right... I had one of those! Good idea and good execution!
Nesmon21 Oct 2026, 11:05
It's genius! How did you come up with this idea? This game is so simple, but so nostalgic.

Baturinsky21 Oct 2026, 13:16
Love it. But why be probably even more interesting, if you coul rotate it too.
David0k21 Oct 2026, 13:18
Oh,that’s such a good idea!I love it so much)
Versach_TM21 Oct 2026, 13:38
I like the idea of this game. You control a small, strange creature with two buttons, which makes the game feel different and fun to try. The creature looks funny, and the bright colors make the game easy to notice. At first, the controls may feel a little strange, but they are simple to learn. I would like to play more and see what happens next. This is a fun little game with a nice and unusual style.

Tetracold21 Oct 2026, 13:45
absolute cinema
that's all I gotta say
that's all I gotta say

Jon Curtin21 Oct 2026, 15:07
Hooray for old tech games!!!

Hexela21 Oct 2026, 15:18
Thanks for playing. It means a lot.
Here are some answers and coments:
@medvejut - I remember how on a physical version you could press a button firmly, tried to recreate it with shift by making the nossles 2 times weaker, but you are right, they are optional and were added simply to give a bit more options for control.
@nesmon - I had troubles coming up with idea, wanted to make something with a reasanoble scope and randomly remembered the existence of these thing during doom scrolling. The idea was so laconical that I just had to make it.
@baturinsky - You'r totally right. I wanted to allow players to tilt the thing slightly in all directions with mouse position, but it had some issues and wasn't working properly, so I had to cut it. I will probably add it back in a post jam version.
Here are some answers and coments:
@medvejut - I remember how on a physical version you could press a button firmly, tried to recreate it with shift by making the nossles 2 times weaker, but you are right, they are optional and were added simply to give a bit more options for control.
@nesmon - I had troubles coming up with idea, wanted to make something with a reasanoble scope and randomly remembered the existence of these thing during doom scrolling. The idea was so laconical that I just had to make it.
@baturinsky - You'r totally right. I wanted to allow players to tilt the thing slightly in all directions with mouse position, but it had some issues and wasn't working properly, so I had to cut it. I will probably add it back in a post jam version.

Nadan21 Oct 2026, 16:59
So great 😌! I completely forgot these existed. I remember the hardest part about it was to keep the already placed rings on the tip when trying to place the other rings - I am little sad that didnt make it to the game - to have a level which you pass only when ALL the rings are placed. Aaand I love your workaround for the water sim you mention in the blog post. You just got 5/5ed and a new follower, thank you very much.



Not sure what the Shift key is for - did everything without it :)