Snake Age

co-authored: @m-kusy, @sparklingsushi
LdBanner.png
Snake, a quintessential piece of video game tech...

Did you know it was based on an ancient civilization?

snakes01.png

Controls

- WASD / Arrows - move,
- [to unlock] Scroll wheel - zoom,
- [to unlock] Left-click - place house / control snake,
- [to unlock] Right-click - cancel placement / release snake,
- ESC - pause menu

snakes02.png

Created by


- Sushi - Bluesky
- Hex - Bluesky
- Kusy - Bluesky
- Simonek

Original art, music and sound by the team. No AI used in any aspect of the production.

Together we create Tano Collective - Bluesky, Itch

snakes03.png

Comments13

David0k20 Oct 2026, 18:11
A creative take on the classic Snake concept! That's cool)
purpledeni20 Oct 2026, 18:24
Interesting idea, good execution, only complaint is that friendly snakes can kill you and you cant tell apart enemy clan houses from yours.
Remink21 Oct 2026, 09:36
The game is great :) The ideas of expanding the territory and add other snakes to help you is really creative !
Diana Zubareva
Diana Zubareva21 Oct 2026, 11:02
First of all... wow, you’ve included an intro sequence! That was a very pleasant surprise a great touch. Secondly, the way you’ve reimagined the "Snake" concept is simply excellent, I’ve never seen anything like it before. Personally, I might have liked the option to call the snake out of its den with the press of a button, but it works perfectly well even without that, it adds an interesting layer of difficulty and forces you to keep a close eye on your snake.
HexStart
HexStartauthor21 Oct 2026, 11:15
~~@diana-zubareva not sure I understand, could you clarify what you mean by an intro sequence?~~

Ah I get it know, I thought you meant like a narrative intro 😄 Thank you for checking the game out! Yeah I suppose it'd make sense to be able to leave the house on command.
Frib
Frib21 Oct 2026, 12:55
Burning down a rival snek's house while it just returned home is very satisfying. I like the concept of expanding your snek empire with multiple autonomous sneks doing their own thing. I think the map is a little too large or the snakes are too short, there isn't a lot of snaking going on right now unless you intentionally grow very long. But it would be neat if the autonomous sneks would also grow beyond 10.

Anyway, I enjoyed my playthrough! After a bunch of expansions I still only had the option to build houses or expand the map, so I think I unlocked everything.
CometSlush
CometSlush21 Oct 2026, 13:00
big fan of the detail switching when zooming in and out its really well done
MatthewDrake
MatthewDrake21 Oct 2026, 14:56
Such a cool concept! I never would've thought to combine snake and a civilization builder. The whole thing is really polished, excellent work on this.
Pazio di Dante21 Oct 2026, 14:57
Love this game! So relaxing. Same snake game but without punishment and always with upgrades. Well done!
Partiza
Partiza21 Oct 2026, 15:32
Finally, someone has come up with something new and interesting in Snake. I haven’t seen any similar projects in a long time, and that really deserves praise.
Div00
Div0021 Oct 2026, 16:35
Snake mixed with a civilization builder is a really fresh combo, and having autonomous snakes expand your territory sounds great. One small thing: it seems hard to tell rival houses apart from your own. Nice job!
youpz
youpz21 Oct 2026, 16:46
Snake growing into a little civilization builder is a fun direction. The houses and territory upgrades in the screenshot make that progression easy to picture. Giving rival houses a more distinct colour could help keep the growing map readable.

If you have a moment, I'd appreciate a rating on my latest game, Robot Workshop.
Garaptic
Garaptic21 Oct 2026, 19:23
What a funny game! I like how you decided to expand the classic snake game. And I like that later on this game turns into some sort of slither.io XD
Great job overall :>

Other games by @hexstart

Found a bug?
Tell us on Discord