A Rouglite action adventure in a wierd world, with swarms, spiders and RAM(and wierd hero). Pre-Alpha test LMB-Range attack RMB-Melee attack WASD-moving Space-Jump!
DIVINE VISUALS. Excellent color palette and NPCs. I really liked the character we play as. The system for transitioning between levels is also awesome. I didn't manage to reach the boss—I got killed - but those who aren't casual players will definitely make it!
Nice work! Really fun core loop and a great take on the theme. Had a good time playing it! Left full ratings. Cheers from the Meow Bomb team, feel free to drop by our page if you're looking for more games to rate!
The vibrant visuals and quirky world give this roguelite a ton of personality. The combat feels smooth and satisfying, and the level transitions are a great touch. Really polished and impressive for a jam game!
A classic style platformer focused on eradicating aliens, the music and sound effects create a truly apocalyptic atmosphere. The only thing I would have adjusted is the health bar, it feels like I can charge in headfirst without any real risk of dying ! Otherwise, great work.
That's pretty good, similar to my game without the puzzle part, I really liked it, and good idea with the mouse that hit looks and hits in the direction of the pointer.
the game looks and plays great. I did have some problems with worms staying in the walls though. the art is so good and the upgrades feel very powerful. that level transitions feels so satisfying!!!
COOL game. i like how controls are responsive, smooth. Art, and sounds are no less magnificent. The game is a full-fledged, beautiful, and enjoyable experience.
The hero feels really fun to control, and both attacks are a blast to use. Loved the variety of enemies and the visuals too. Only thing I’d change is the health bar, it’s so small I didn’t even notice it at first and had to squint to check my HP. Great work overall!
A really nice game, even though I’m struggling quite a bit with it, haha! The graphics and audio are also very good; it feels like a well-polished game that’s enjoyable to play :) Perhaps it’s just because I’m not at all used to this type of game, but I’d say that completing the levels isn’t easy
this is so cool!! love the music and graphic. A bit of Halloween vibe and some cyber tech feeling to the beats. The motions of the bot and the monsters are very well polished! I especially like how the bot looks at the mouse. Enjoyed playing it, didn't survive too long but it was fun. The melee attack range is slightly frustrating and I kept missing my ranged shot. This makes things hard but still, well made! a challenge but nice
The art is so juicy! Seriously caught my eye the second I booted up the game. Gameplay was fun at first, but the waves just drag on for way too long. Ended up tapping out on level 3—was really hoping for a boss fight instead of just three more identical waves. Music was a bop though! Definite thumbs up for the visuals and audio.
The music rocks! That's my favorite bit, for sure. I get old DOS game vibes.
The game was fun. I wish the enemies didn't have quite so many HP, or the weapon recharged faster. Felt like some parts were a bit of a slog to get enemies killed.
I love the physics and high-mobility out of the gate.
Awesome art and even more awsome audio! The gameplay is really fun, but gets kinda repetitive after a while. The sheer amount of content is insane for a 3 day jam, great game!
Looks awesome, and moving around feels really nice. Falling from high places is pretty funny :) The only thing is, having to start all over again after dying felt a little punishment 🥲
Wow that was weird! In a good way. Those enemies (and player character as well) are somehow weirdly scary. Maybe because of their animations, they are so good. Controls and platforming feels really solid, art looks great, audio is awesome too. Great job guys.
@bit0 thanks a lot! really glad the art and audio stuck with you, and fair note on the repetition, it's the part that's hardest to keep fresh over a run
@aterim thanks! glad the movement and the falls landed, the tumbles were a lot of fun to watch. the full restart after dying is a fair note, it does sting
This game overall was pretty good, the visuals were great (all of it, animations, sprites). the movement feels nice and the platforms are fair. The one feedback I have is to make the melee attack better, it feels really pointless compared to the ranged attack. Sure its faster but the hitbox is so small that you need to be right up next to enemies to hit it (and you will take some damage from that)
Great color palette and a lot of personality in the characters. Having ranged on one mouse button and melee on the other is a nice setup for a roguelite, and the level transitions are a neat touch. Pretty impressive for 72 hours.
This is a great 2D action platformer, with progression and interesting bosses and enemies, upgrades, each one changes the hero visually and gives a solid boost to certain stats. Overall, an excellent game for the jam, one of the most polished and well-crafted ones I've seen, and seriously impressive for just a couple of days of work. Really nice job!!
I love the transitions and the level indicator between levels, and the player’s ragdoll feel and physics are a very nice touch. The upgrades and boss fights add even more to enjoy. It’s a really challenging game, died multiple times, but I like it a lot. The sound effects, music, animations, and graphics all feel so well executed. A really nice game—very well done! 👍
Comments67
Left full ratings. Cheers from the Meow Bomb team, feel free to drop by our page if you're looking for more games to rate!
Art, and sounds are no less magnificent. The game is a full-fledged, beautiful, and enjoyable experience.
The graphics and audio are also very good; it feels like a well-polished game that’s enjoyable to play :)
Perhaps it’s just because I’m not at all used to this type of game, but I’d say that completing the levels isn’t easy
Music was a bop though! Definite thumbs up for the visuals and audio.
The game was fun. I wish the enemies didn't have quite so many HP, or the weapon recharged faster. Felt like some parts were a bit of a slog to get enemies killed.
I love the physics and high-mobility out of the gate.
This is a fun game!
Falling from high places is pretty funny :)
The only thing is, having to start all over again after dying felt a little punishment 🥲