I used to work in an old hardware store when I was 16. Here it is in the future, selling old tech parts to those who need it. Fulfil Orders for customers at THE OLD TECHMONGERY
No one keeps parts around anymore. Luckily there is one shop down town that DOES! Although NOBODY goes down town anymore. People order online nowadays. So get to that terminal, look up the stock and fulfil some dreams!
SUPPORTS GAME PAD or MOUSE AND KEYBOARD
WASD movement Mouse Look LEFT MOUSE - INTERACT /PICK UP / PLACE Right Mouse - Discard Item
Game Pad Controls Left Stick movement Right Stick Look Right Trigger and A - INTERACT /PICK UP / PLACE Left Trigger and B - Discard Item
Make money by selling things to keep the shop in business!
UPDATE GMT 10:34AM 19/10/26 : Bug in the maths when doing Farapin product. Fix Incoming -
UPDATE GMT 2:20PM 19/10/26 : Bug in the maths Fixed and "Cancel Order" is now working. Noticed that the Brand ticklist didn't complete and fixed that too.
Unfortunately I forgot to screenshot it but I reach a credit of slightly over 1000!
Anyway, I really loved this! Everything felt super polished - the sound effects, the company logos and the noticeboard, the doors with the toilet & liquid machine & shipping, the windows and the world outside (at one point I just stopped to stare outside the window for a bit, it was so cool)! Awesome stuff. I also liked how abstract all the actual products were, really cool mix of an alien future and saving on time for complex models :) The liquid machine was fun as well and added a nice twist to the gameplay, but unfortunately all orders featuring it weren't accepted for me for some reason :( I made sure it was the correct amount and everything! But anyway yeah, that aside, this was amazing, enjoyed it a lot!
Aaah thanks @frogravity ! What a lovely write up. I thought I had fixed that problem, but just found it back in there. Thanks for catching it, I am gonna wade through my 3am Blueprinting nonsense again to see where is going wrong! Glad you enjoyed it and thanks for taking the time to comment.
EDIT: 8pm : I think I fixed it!!! Found a bool check that was in the for-loop instead of on finished! I Reckon this will work now! :D Uploaded the quick fix. Thanks again!
EDIT 8:20pm - Nope... busted again, Daughter just played it and it isn't working again. This is a tricky bug!!
EDIT 9:25pm!!! I did it! and it was a silly -1 array error! The liquid was overwriting the wrong position in the register. So if liquid is FIRST on the list, it worked fine. But anywhere else it would go wrong!
I really like how you used simple shapes to have convincing items to sell/manufacture. The music was also very nice, but the sounds effect was a bit harsh for me, overall a very chilled fun. 😄
Solid jam experience! Simple, intuitive, and very well put together. Left full ratings across all categories! We’d really appreciate it if you could test out our game too when you have a minute! Keep up the great work!
Ah look at all these lovely comments. Thannk you! @lomna thanks! I am feeling like I might take this one forward and see where it ends up... @freamdev Thank you! Soudn effects were all thrown in very last minute so could use some work there for sure :D @rachie Thanks! But it was just me! in the 48 hours all alone :D @nursultan wahooo! thanks! added your game to my list :)
Impressed by the graphics, especially the outside :-) Was kinda frustrated at the start when I didn't find the Farapin (which was my first order!) but then it transformed into a fun exploration game, pushing doors. Best moment was obviously finding the restroom.
I like the music, as well as all the environment detail. I like how exiting the store prompted exiting the game. I'm not on windows and I think some aspects of the game didn't get presented correctly because of that (such as the lights being off) (everyone else seems to have gotten along fine).
Really enjoyed this one! The environment is full of little details that make exploring fun, and the view outside the windows looks amazing. I also loved the abstract product designs and the overall atmosphere. Super polished for a game jam, great job!
I fixed myself a 20 packages to send limit, and I did it! 5006C and all brands sells, I think this was a good daywork, so I returned home. I would have try selling at least one of each part, but I think it would have taken at least another hour, so I gave up 😂 The only thing that was little annoying was that to send a package you should be exactly on the good place and with the good angle, but this is not a big issue Nice and polished, especially for a compo, well done!
thanks @sevansevan ! I am glad your game turned into multiple play styles! :D That restroom is the heart of the game, of course!
@chomby oooh, what system are you playing on? I Would love to know so I can optimise for other places. Lights missing is fascinating!
@ryzku aaah wow! thanks for the kind words! I am quite happy with all the products and spent probably too long coming up with logos and boxes! :D
@lereveur Thank you! I do try to give it my all with as little sleep as possible. Ends with a LOT of content, and borderline unreadable blueprints the next day!
@imod I think that might be the most C earned so far! Even with a full set of brands, I only took in around 1400! Thanks for playing so long!
The concept of a future tech store dedicated to forgotten, old-school parts is brilliant. The world and environment feel so genuinely lived-in, making the simple task of fulfilling orders really engaging.
From the screenshot alone I really did not expect this much athmosphere. It's impressive how few nobs you needed to turn in order to establish "your world". It feels smooth and it's simple to approach the game.
@ao-85 you know... from all these positive comments, I think I might take this one forward to a full game... wouldn't take that much.. replace the assets, new audio, optimisation pass and bam... Let me think on it :)
@eugenik aah thank you! :D I am very happy people are feeling the atmosphere so much.
@purpledartfrog - oh, totally agree! it is amazing what a bit of lighting, audio and feel will do to a game.
Really fun and relaxing game, I liked it a lot. One thing I’d add is item names always visible, like price tags on the shelves. Right now you have to look at every item to see what it is, and it’s hard to remember where everything is. Either way, really nice work!
Anyway, I really loved this! Everything felt super polished - the sound effects, the company logos and the noticeboard, the doors with the toilet & liquid machine & shipping, the windows and the world outside (at one point I just stopped to stare outside the window for a bit, it was so cool)! Awesome stuff. I also liked how abstract all the actual products were, really cool mix of an alien future and saving on time for complex models :) The liquid machine was fun as well and added a nice twist to the gameplay, but unfortunately all orders featuring it weren't accepted for me for some reason :( I made sure it was the correct amount and everything! But anyway yeah, that aside, this was amazing, enjoyed it a lot!