Tokar
TOKAR
Three spare fingers. Zero spare time.You're a wood turner at a Soviet factory. One month is five shifts, five orders from the plan. Get the drawing, turn the part on an old lathe, sand it, oil it, and hand it to the Director for inspection.
Push the chisel too hard and the blank flies out. So does a finger. The plan allows you to lose three. Lose the third and the month has failed: no salary.
On the last shifts the Director asks for a small favour: a part "off the books" instead of the planned one. How many times you say yes decides your ending.
Features
- A lathe that fights back: wood resists the chisel, a deep cut is slow and risky, pulling back is always safe.- Chisel angle changes how wide and how clean the cut is.
- A cranky old machine. Kick it when it starts acting up.
- Shavings pile up. Clear them by hand… if you trust your fingers.
- Your finished part turns into a 3D model you can spin around.
- Seven orders, from a chair leg to a matryoshka.
- 4 endings. Russian and English.
Controls
| Action | Mouse | Keyboard |
|---|---|---|
| Move hands along the part | — | A / D |
| Push / pull the chisel | Up / down | W / S |
| Tilt the chisel | Wheel | Q / E |
| Sand / oil | Hold LMB | — |
| Clear shavings by hand | — | Hold F |
| Kick the lathe | — | Space |
A run takes about 15–20 minutes. Best played in the browser with a mouse.
Credits
Made by a team of two in 72 hours for Ludum Dare (Jam). Theme: Old Tech.- Lathe sounds: porrohman69 (freesound.org/s/504544), dan_audiofile (freesound.org/s/615269)
- Font: Pixelify Sans (SIL Open Font License)
Comments17
The core lathe physics feel genuinely good because you really sense the weight and friction when the chisel bites into the wood. Sanding and oiling work well to break up the tension before you push too hard and snap something. Having the finished piece pop up as a rotating 3D model with your payout at the end gives a nice sense of progress before the next shift starts.
The only real issue is the audio balance. The sound hits your ears way too loud right from the start, so a quick volume pass would help a lot. Other than that, it nails the vibe and the risk loop keeps you focused the whole run. Well done.
Was sanding and oiling meant to be difficult? It didn't seem to me that there was a way to fail that part other than just not doing it.
Really great entry though!
Есть правда один минус: очень громко и нет возможности убавить звук внутри игры
(единственное что мне не понравились руки но это мелочи)
А в остальном шикарно