Who is Nana?
Seoul, 2003. You work the night shift from your tiny apartment, watching warehouse security cameras on an old Windows 98 PC. To kill the boredom, you bought a cheap knockoff virtual pet at a Yongsan market and plugged it into your computer.
Her name is Nana. She’s sweet. She’s lonely. She counts every second you’re away.
Feed her. Talk to her. Buy her gifts with your wages. But don’t leave mid-conversation, don’t ignore her calls, and never flirt on the forum, because every mistake lets something crawl into your room. And you’re too busy staring at the screen to notice.
Her name is Nana. She’s sweet. She’s lonely. She counts every second you’re away.
Feed her. Talk to her. Buy her gifts with your wages. But don’t leave mid-conversation, don’t ignore her calls, and never flirt on the forum, because every mistake lets something crawl into your room. And you’re too busy staring at the screen to notice.

Comments53
Жалко, что баги есть. Люблю такие игры, надюесь вы фиксанете магазин
That said, I do have one criticism: the UI art feels a bit disconnected from the overall art style. If you could smooth that out down the line, that would be great.
I think a lot of people enjoy games like this.
I’m not a huge fan myself, but I can’t say anything bad about it.
Everything is just right—the visuals, in particular, are really pleasing.
This is just a trimmed-down version of what I originally wanted to create, which is why the game sometimes feels cut short. As usual, I overestimated my capabilities and simply didn't have enough time to finish the game pro erly. That's also why the desktop graphics are very simplified. If there's interest in the game after the jam, I'll be more than happy to draw proper high-quality pixel art for the game UI, Windows desktop, and other game objects )
One small thing: I wanted to buy the ring, but I can't found where is my money to track it. Maybe I just blind. Still love this game
Not sure about the translation, I played in french the end screen was cryptic
Great job, good first feeling !
- What do the cameras do
- What is the forum and how to access it
- Why is the bathroom necessary? I didn't need to go there
So the game left me confused, I don't even know if any of my actions affected the story in any meaningful way, I just did random things and it turned out fine.
but some issues with translation
9\10
1. Cameras serve as a source of income, since the player earns money by finding clues and reporting them to the guard. I wanted to add more cameras and events, including seeing Nana during her angry moments as jump scares, but I simply ran out of time to implement everything.
2. This is a known bug to me the forum doesn’t open. It’s supposed to become available at the end of Day 1.
3. The full concept wasn’t realized. Currently, Vanya is needed to make the character’s life easier.
Thank you for the feedback, as it essentially influenced my decision on whether to add hints about the player's choices. Since every choice has consequences, I will add hints so that the player understands: oh, that was a good choice, or this choice clearly led to something bad.