Yesterday, Probably

co-authored: @lehanfox, @anku

Four eras. One deck. History is your weapon.


Link is at the bottom of the page ⬇️⬇️⬇️


Yesterday, Probably is a turn-based roguelite deckbuilder made for Ludum Dare 60 — Old Tech.

Bring a rock to a gunfight. Or take a musket against a caveman.

Travel through four historical eras, from prehistoric cavemen to the gunslingers of the Wild West. Defeat enemies, collect new cards, and combine technologies that were never meant to exist together.

Features

- 4 historical eras: Prehistory, Ancient Rome, the Age of Conquistadors, and the Wild West.
- Build your deck: Collect cards, buy new ones from merchants, and remove unwanted cards.
- Tactical battles: Manage energy, read enemy intentions, and fight enemies across front and back lines.
- Mix technologies: Use weapons and equipment from different centuries together.
- Time-loop progression: Keep selected cards for your next run.

screenshot2.png

Art & Visuals

The game's graphics were hand-drawn using traditional pencil-on-paper techniques by our artist, LehanFox. Each historical era features its own detailed, traditionally illustrated scenery.

Controls

- Mouse — Select targets and play cards by clicking or dragging.
- Esc — Pause or cancel an action.

Team

- GrayMansion — Game Design & Project Lead
- Anku — Programming
- LehanFox — Art
- Tausdei — Music & Sound

*Created in 72 hours for Ludum Dare 60.*

team.png

Comments17

Zera20 Oct 2026, 07:03
Basic loop plays nicely, the drawn art is great. Couldn't test audio on the go. Page was a bit confusing - said my platform is not supported, it ran fine (on the phone, current android).
GrayMansion
GrayMansionauthor20 Oct 2026, 07:07
@zera thanks for playing, we didn't test the game on mobile devices, glad it went well
Kevin Meissner
Kevin Meissner20 Oct 2026, 07:08
Love these kind of games. Amazing Artstyle, very good job.
mailsbert20 Oct 2026, 08:06
It’s a fun little game; it could have encouraged tactical thinking, but the large numbers have thrown off the balance—in an indirect way, sure, but I just don’t feel challenged.
GrayMansion
GrayMansionauthor20 Oct 2026, 08:20
@mailsbert Thanks for playing! We focused on easy difficulty so everyone could reach the end of the game
Nursultan20 Oct 2026, 09:02
Great job on this project! The art style and audio work really well together, creates a great atmosphere. Super impressive what you managed to pull off within the jam deadline!
Rated! We’d also love to hear your thoughts on our entry if you have some time!
keksik20 Oct 2026, 09:07
The visuals are really good. But I didn't like the sound of the impact—it's pretty jarring. The gameplay is fine; it's an interesting concept, and I didn't notice any bugs. I didn't make it to the city location, but you can tell from the poster that the artist really put some effort into it! The tutorial is easy to follow.
Soup_Eater20 Oct 2026, 09:18
Had a lot of fun playing this one! Very intuitive UX, cool graphics, great vibes. Was going through it thinking it's a bit too easy and then died to the gladiator boss when he had just 1 hp left! One nitpick is variety of cards, but hey, absolutely insane amount of content for a jam game anyways. Great job!
CodeRaurus
CodeRaurus20 Oct 2026, 09:52
Clean UI, great graphics, I really like the hand-drawn aesthetic. Sound effects are on point.
Plenty mechanics and thus potential. I wasn't really feeling how the effects were presented for player even though it is the standard location.
During my one playthrough I was expecting to have an opportunity to upgrade a card (I believe it was mentioned somewhere during the tutorial or near shop/camp).

Inspecting incoming effects in detail would be a nice addition. And perhaps icons for effects, of course.

Good job!
ZeroX00120 Oct 2026, 10:27
The game is good, with pleasant sounds and an interesting combat system. I’d like to see more map variations. A very impressive result for 3 days.
JamBread
JamBread20 Oct 2026, 12:40
Love the handdrwan art of the game!
Divarium20 Oct 2026, 15:30
Solid programming, amazing art. The start is laking originality. I dont know if what comes after the cavemans is more engaging becose i did not feel like continuing. I'm nitpiking because evrething else is good. Great job for a jam.
AO-85
AO-8520 Oct 2026, 18:58
Great job, your game is amazing! I loved playing it, super cool
aterim20 Oct 2026, 22:21
I love deckbuilders! Really enjoyed playing this one.
Eugenik
Eugenik20 Oct 2026, 23:32
The idea of mixing prehistoric weapons with Wild West technology is so creative; it makes the whole concept feel truly unique. It was genuinely fun to see how the four different historical eras integrated into the gameplay loop. Great job on bringing such a high-concept idea to life for the jam!
SparklingSushi
SparklingSushi21 Oct 2026, 10:14
Unfortunately i failed on the Wild West but i had fun!
Very cool and fun to play card effects (with lots of dmg :+1), nice graphics, mood music.
Great execution, congratz!
See ya on the next one!
Emaigualmc2_art
Emaigualmc2_art21 Oct 2026, 17:54
Excellent game! A very fun, classic turn based card game with a great aesthetic xD. I really liked the artwork here, well done! Congratulations!

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