Crystal Colony's Time log
Lerc
Here we go again.
Putting newer stuff at the top.
3:30 to go
Collectors can only walk on crystal. Will I have time to do pathfinding sop they can find their way?
6:00 to go (Eeek!)
Finally!! The crystal growing begins.
17:30 to go
Still doing too much of the basics. There's no game to speak of yet which makes me doubt it'll be finished or fun. Last compo I got a basic game early and tweaked for gameplay. Worked quite well. There's still time though and I have a moderately decent rts engine written now.
21:30 to go
Lots of work done on internals, not much visual to show for it. The slugs undulate nicely though. need to add eggs to hatch things and the actual growing element that gave me the idea to begin with. The slugs are supposed to seed crystals for paths. the little green squares and black squares are diagnostics shoing location and destination of units.
There's a home base and some ore now. Seed crystals exist. soon they will be able to start growing crystals.
it's a start. Units move. Have group select. The things they are growing don't. That'll be something to workon.
Source: ludumdare.com archive