I used my Large Polygon Collider engine for the physics (with many modifications). It would have been much quicker to just use Bullet, but I learnt a lot more this way.
the linux build ran but just said “Unable to set video mode: Invalid width or height”. Is there a way to get it to run in windowed mode or something? Otherwise I’ll try the windows one later tonight..
cute
i think i had a ball fall through..
(the landscape morphing was a very nice shape, though varying sized brushes might be better for actually morphing land with more control)