As I said before, a "Pretentious Art Game". I like the result, it says so much with a few elements. I hope you enjoy it (or at least don' throw me tomatoes xD).
Pretentious art game indeed. You can really smell they joy of the worker and his mustache. Very suitable sound. Was it also part of the art experience to disallow quit? It felt depressingly appropriate, yet more annoying, I really like being able to quit.
The artwork and use of sound are great, and the way you have to quit - to me at least - elevates it from being just trite and obvious to a bit nasty (in a good way). Though it's still a little obvious.
Also, I'm not sure if this was on purpose, I really enjoyed how Alt+F4 does basically the opposite of what you're expecting.
A
Austin
At first it didn't make me really feel anything, you didn't have enough control of the worker to really make a difference in his perspective. However, when I pressed escape after a few minutes of waiting for something to happen, that voice telling you to keep working really surprised me! I was too busy laughing to get upset about having to exit the game by ending the process, although you might want to consider another exit- like maybe leaving the plant physically and walking outside.
Comments6
The artwork and use of sound are great, and the way you have to quit - to me at least - elevates it from being just trite and obvious to a bit nasty (in a good way). Though it's still a little obvious.
Also, I'm not sure if this was on purpose, I really enjoyed how Alt+F4 does basically the opposite of what you're expecting.
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