Die Hurrrrr
This is my first of hopefully many LD submissions, and I decided to take on the king of all action movies, Die Hard. I instantly thought of Contra (for the NES) for some reason, and I had planned on making this a vanishing-point psudeo-3d-in-2d style game (like the Contra base stages), but it’s turned into a vertical twitch scroller. Controls are mouse-and-keyboard; you control the crosshairs with the mouse, while moving with the arrow pad. Since I suck at spriting, the John McClane sprite bears some resemblence to the Contra characters as I redrew them.
The game will feature multiple stages with (hopefully) humorous cutscenes between each. The level files have a simple flat file format, so making custom levels would be possible. There is also a rudimentary particle engine.
gallery-1 {
margin: auto;
}
#gallery-1 .gallery-item {
float: left;
margin-top: 10px;
text-align: center;
width: 33%;
}
#gallery-1 img {
border: 2px solid #cfcfcf;
}
#gallery-1 .gallery-caption {
margin-left: 0;
}




Yes, there will be unicorns.
Back to the grind!
Source: ludumdare.com archive