Create, Destroy

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Ripped from the readme:

The green dot is the cursor, which is where actions are centered.
The red lines represent when your cursor is too close to another
village to build.

Yellow dots with white centers represent fishing villages. The yellow
ring is brighter the more efficient the village is. Pillaging gives
you a large sum of resources, but reduces the village's efficiency
by one tenth.

The white and grey dots at the top represent your resources. The number
is represented in binary. The rectangle above a dot represents the
number of resources neccessary to create a colony.

WASD = Moves the camera.

F = Create a colony at the cursor. Will not be created if too close to other villages.
R = Pillage the colony closest to the cursor.
Found a bug?
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