I made this game while learning how to use the Flixel game engine. In the game the control keys depend on what color the character is currently stepping on. I wanted to create more levels but I'm afraid this is all I could do with the time limit. I'll probably improve the game after the competition.
Controls Red blocks-normal arrow keys Blue blocks-reversed arrow keys(left is right, right is left) Green blocks- WASD keys Space-Jump
Thanks for the critique. I had to rush the levels since I was learning Flixel for most of the time. Didn't have the time to playtest it with other people except for my bro who(despite not being a gamer) seemed to find it easy.
@kblaney:hmm..seemed I missed that.let me check that out. Thanks!
Seems to be fixed, Tristan. Thanks. Actually, the more I'm playing it, the easier it becomes. That is, I'm adapting to the controls and most of the challenge comes from that adaptation.
I keep coming back to this game. Will it be on Kongregate or anything in the future?
Comments8
A very difficult game! It took me a while to work out what to do on green squares!
Moderately enjoyable. I think the game is taxing enough without needing the advancing wall of death AND the holes to fall through.
On the level where you have to double back, the red blocks on the top layer seem to act like green blocks. This led to some confusion for me.
@kblaney:hmm..seemed I missed that.let me check that out. Thanks!
I keep coming back to this game. Will it be on Kongregate or anything in the future?
I'll be improving the game to see if any more ideas can be squeezed out of it. Glad to hear you like the game.:)