Blood in the Water

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
I was put up to this by a chap in my office. He competes all of the time, and is constantly talking about the next REAL Dare. This was an attempt to see if I could build a game in just 48 hours, without real life getting in the way.

Sadly this wasn't the case, and the game only got about 2-3 hours worth of dev time in total.

I think the main thing I have taken away for next time, is that I need to massively improve my graphics chops, as the visuals for this game end up a stolen + hashed together mess, as I simply ran out of time.

I think after this, I will enter the main comp, depending on feedback, as the process was really really fun.
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