Dream Master

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
First time entering, so I ran out of time and the game itself turned out to be not nearly as interesting as I imagined it to be.

Each hour of the night if there was at least one person sleeping you gain some dream energy. Some bonus energy is also awarded after the first hour of every night.

Draw cards by clicking the deck in lower left (costs 1 energy). You can only have three in your "hand" a a time, but you can dismiss any card by right clicking it (also costs 1 energy). You can also assign cards into empty dream slots (free) by dragging them.

Each dreamer has three attributes: calmness, happiness and productivity. Happiness and calmness are affected by the types of dreams you assign them. If the dreamer is too calm or too happy he is at risk of oversleeping and losing some productivity. If calmness or happiness is too low, however, he may be unable to sleep and lose not only some productivity, but also the effects of the dream. Productivity also slightly rises or drops, depening on getting or not getting a dream each hour. If any dreamer attriburte is zero at the end of the night you lose him and your energy income is reduced.

You gain score by sucessfully sending dreams to the dreamers. If a single dreamer gets multiple dreams of the same color in a row you get bonus points. There is no ending.
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