Dreamscape

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
This is my first ever entry to any of the Ludum Dare competitions, and my first time using Unity3D.

I took the theme of "dreams" literally, and implemented a dream simulator of sorts. Your goal is to reach the "Black Sphere" through a maze. What makes this game unique, however, is that the geometry of the maze changes every time you look away from it.

The walls of the maze shift color before your very eyes, and all around the maze random objects appear, such as spheres and cubes. These objects change color as well, but if you want to play with them, you'd better keep a close eye on them...

The Black Sphere emits black particles and a pulsating sound. Use these effects to pinpoint the location of the sphere.

Controls
--------
W - Forward
A - Left
S - Backwards
D - Right
Space - Jump
Escape - Unlock cursor (in case you need to exit)

Powered by Unity3D.

NOTE: There is already an entry to this MiniLD called Dreamscape. However, that one is not actually a game, so I do not think that will be a problem. Though if it does, I would suggest that this one be referred to as "Dreamscape (Shiver Gaming)", or "Dreamscape: The Game".

WARNING: Don't play in full screen mode, as the only way to exit Dreamscape is to close the window, which you can't do when in full screen.

HINT: You can back through some walls.
Found a bug?
Tell us on Discord