This is pretty raw in terms of gameplay but the basic mechanics are there. There aren't any victory conditions but you can play over a network with one other person via Hamachi or LAN.
Thanks! Ryan models in 3D Studio Max and uses XNormal and ZBrush for normal and AO bakes (note we didn't use normal mapping on this project). Todd hand paints his textures in Photoshop.
Nice models. On my Mac there was a weird bug where the mouse cursor was huge and was about 150 pixels off from where I would actually click, but after I was able to make do to build some buildings.
The visual elements are very nice. Wish there was more to do with it :) Workers didn't spawn although I paid for them and they counted towards my population limit :)
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Played it within my laptop and computer and couldnt experience the same, but it looks really solid ^^