A quick game made in just 48hours as part of the GMC Jam and as it part of a last minute ludum dare game.
Survive as long as possible and protect your lovely house against hordes or monsters all with unique factors, use a variety of different turrets and traps to destroy them including: Double Barreled Holy Water Sprayer 8-Way spike shooter Holy Hand Grenades Disposable Spikes
NB: If you get bored of earning coins then just press space to get enough gold to try everything out ;)
The enemies never get stronger, so if you place two turrets at good spots you can't lose anymore. And you can move turrets around freely without penalty, so you don't even have to buy a second turret if you drag the first turret around. The hitbox of the slime is way off from the targeting point. Still, I somehow like how the turrets don't always hit, giving much more thought to the placement of towers. Other than that a regular Tower Defense Game that needs a bit more work on balancing.
it's a good framework for a td game, but i found it an utterly frustrating experience. the cheap turrets shoot at the enemies, but their bullets never hit! they don't take into account their targets' motion, so they always miss. impossible for me to win without cheating.
also the tooltips get drawn behind the buttons, which kind of defeats the purpose, cuz you can't read them.
i think generally, this game just needs more polish time. it isn't fundamentally bad.
Nice Turret defense! Worked well and was fun to check out the different weapons. Cant wait to play it on android! For mobile might want to consider visible grid style placement maybe to make it easier to place items in tight spots.
Comments7
@Donan thank you mate!
also the tooltips get drawn behind the buttons, which kind of defeats the purpose, cuz you can't read them.
i think generally, this game just needs more polish time. it isn't fundamentally bad.