Darn ran out of paper on the third day haha. Seems I over upgraded. This game has such cool style and immediately had me hooked with the game play. A really fun and impressive entry.
Good documentation. The instructions are helpful. I felt like I couldn't tell how well I was doing. I think it would be nice if the shopkeeper automatically served customers and you had to choose what to upgrade. My wrist hurt a little clicking so much :-(
This was fun to sit and play. I especially liked how the crowd came and went--it felt pretty realistic.
A few suggestions: It used all my CPU while it was running, and the framerate kept going up and down--maybe the performance could be improved somehow. I think there are too many safe upgrades--they didn't really seem that useful. And finally about the money-container upgrade, why would I leave my money, cigs and bottlecaps on the counter of my building conspicuously marked "$$$"?!
it seemed strange that I would ever stash anything, considering that I couldn't spend from my stash (as far as I could tell)... the core game seemed interesting though. (have you played cart life?)
really different. loved the moments when some one would run to the table and I wasn't sure if they where buying or stealing... really wish there was a little more gui to it how many $ did I have and how much did the upgrades cost?
The graphical style is very cute, and it's really fun to play overall! I kept accidentally restocking when I tried to click on the customers, but that may just be me being clumsy.
Cool take on theme. Pretty fun! It would be nice to see how much money you have, and its very easy to accidentally restock when you are trying to click on people. I thought maybe pausing the game would show my money, but the button the help says pauses the game just gave me free advertising posters o_o
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http://indiestatik.com/2013/07/29/newspaperts/
A few suggestions: It used all my CPU while it was running, and the framerate kept going up and down--maybe the performance could be improved somehow. I think there are too many safe upgrades--they didn't really seem that useful. And finally about the money-container upgrade, why would I leave my money, cigs and bottlecaps on the counter of my building conspicuously marked "$$$"?!
Great work!
I just miss to knnow how many $dollars I get and how much is the upgrade ! :p