Pillagers!

Overall★★★★★★★★★★3.73
Fun★★★★★★★★★★3.54
Innovation★★★★★★★★★★3.24
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★3.12
Audio★★★★★★★★★★3.54
Humor★★★★★★★★★★2.14
Mood★★★★★★★★★★3.30
Coolness★★★★★★★★★★52%
Only tested with Google Chrome.

The most fun to be had is in Dogfighting Mode.

Development journal here: http://andrewkelley.me/post/pillagers-7drts-game-dev-journal.html

Credits:

Gameplay & Programming:
=======================
Andrew Kelley | http://andrewkelley.me

Music & Sound Effects:
======================
Michael Weber | http://brokensounds.com

Art:
====
opengameart.org

Comments23

donan
donan30 Jul 2013, 08:15
Deceleration of ships should be higher and game doesnt load until you refesh. Also on my first try a rock made my mothership rotate a lot while moving xD. Other than that, really well Done :D Had much fun playing it.
superjoe
superjoeauthor30 Jul 2013, 09:25
Thanks for the feedback. Can you elaborate on why deceleration of ships should be higher?
donan
donan30 Jul 2013, 09:57
When you are moving on battle the ships bounces are really high and its hard to stop them. A small increase on deceleration would give the ships more stability on movement :)
Nekith
Nekith30 Jul 2013, 19:17
It works on Firefox :)

Good job, really. I love the mothership + fighters concept.

And the bonus mode is cool too, but I get my ass kicked :(
donan
donan30 Jul 2013, 21:55
As stated before, really fun game :D
MiniBobbo
MiniBobbo30 Jul 2013, 22:42
Runs on Safari on the iPhone too. I mean you can't actually play it, but it runs!
DogShitEmpire30 Jul 2013, 23:12
The graphics are pretty bland, but the game is fun. The dogfighting mode is damn hard! I agree that the ships should stop when floating around (though I guess that would be kinda unrealistic), now they just seem to end up on all the sides of the map.
DMT31 Jul 2013, 03:41
Wow lots of work defiantly went into this. I really enjoy the feel of the flying mechanics. Its challenging but fun and feels more real. Lots of content too, feels like a full game.
vincepascoe31 Jul 2013, 03:46
I had fun in the campain! Wished it was longer. I had problems clicking on the portal wish it was auto matic.
really liked the music. I love that you addded the dog fight part but wasn't a fan.. the sand box was interesting so I got to see the artilliery in action sadly when a side wins in sand box it crashes for me... Over all nice finish!
timtipgames
timtipgames31 Jul 2013, 06:59
Well done, I can see that you put a lot of work in there. Has probably been fun to write the AI with this kind of physics?

I like the physics as they are. Sure it's challenging, but for me it feels fair.

I really like the idea of melee space units, unfortunately they seem a bit week. But that might only be the case because it's hard to see what ship caused what damage in larger fights.

It's kind of irritating that you can target asteroids but it takes forever to destroy them. I didn't wait for one to be destroyed but I wonder why you can select them as a target at all?

I personally had much more fun playing the campaign than in dogfight mode, but it really is a nice addition.

The music fits great btw, only the "You really want to send me in there" voice got on my nerves after a while :)

Overall I really enjoyed playing this, good job!
AVataRR31 Jul 2013, 07:23
Great audio. :) Love the music and the voice overs.

Honestly though, I found the traditional controls a bit clunky. I was able to get past the first combat sequence okay - but as soon as I got to having to fight the bigger force, I just completely died. I couldn't keep track of my own units to tell them what to do. :S

Cool setting in outer space as well. I haven't seen this done since the HomeWorld and StarTrek Armada serieses (plural for series).
superjoe
superjoeauthor31 Jul 2013, 08:52
Thanks for the feedback guys.

@timtipgames - yep writing the AI was a ton of fun. One thing I didn't have enough time to do was implement upgrades - where you could buy AI upgrades that would make them act smarter.

If you think the melee space units are weak, you certainly did not get to level 11 in dogfighting mode. Here's me playing it: http://www.youtube.com/watch?v=vye8Sfs3rFM 1 minute in (it used to be level 3)

> why you can select them as a target at all?
Why not! :)
Makio
Makio31 Jul 2013, 11:40
Hey ! I want to play but I can't understand how to move my ship ( he rotate and then he is like block )
rubna31 Jul 2013, 12:26
Wow, very impressive! Though I have to say, controlling attacks was rather hard because there was no friction, and my ranger units mostly didn't hit anything. And a save button would be handy too, so that you don't have to start all over when you die xD

But other than that, GREAT work!
karlin31 Jul 2013, 19:06
Great game. Very fun, I love the way ships control and very nice work with the incidental music. Hope you keep working on this, I would love to see more.
Andrew1 Aug 2013, 17:23
It's awesome that you managed to get so many game modes in.
Makio
Makio1 Aug 2013, 20:11
Finally tested, I don t know why I can t manage first time, it s nice and i take pleasure to read your dev journal ! :)
klianc092 Aug 2013, 15:35
Dogfighting mode is really fun, but after every level (re)load the framerate decreases, so after a few levels it was unplayable (~ 10 fps). (Playing on Windows 7 with Opera)
kill0u
kill0u2 Aug 2013, 16:11
Nice & fun game :)
Only complain would be about controlling the ships. I can't master my ship's movements
srd2 Aug 2013, 16:11
Very polished, and the best use of audio I've seen so far. An RTS in a frictionless Newtonian environment is a good idea, but the resulting difficulties in aiming create a disconnect between the expected and actual results of my orders.

I would have liked a longer campaign, because I'm not adept enough with asteroids-style controls to enjoy the dogfighting mode. The parallax background made it difficult to judge my velocity when no other game objects were in the viewport.
Orava4 Aug 2013, 04:19
Overall probably my favourite (so far at least) out of this jam. There's lots of stuff to do and it's very solid in all fronts.

Dogfighting mode is challenging and lots of fun.
Halleflux9 Aug 2013, 22:54
Very well done. There are a few bugs, such as you have to reload the page if you switch tabs in the web version, but otherwise, it's a very good game.

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