Super Simple Switching Strategist

by nekith
Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.23
Innovation★★★★★★★★★★3.85
Theme★★★★★★★★★★3.62
Graphics★★★★★★★★★★2.23
Humor★★★★★★★★★★1.67
Mood★★★★★★★★★★2.67
Coolness★★★★★★★★★★30%
You have an army or robots, but they are kind of dumb, they only understand simple orders.

You don't have to control your units, only to give orders at waypoints and to chose what to build.

Click on :
* waypoints to set orders for your robots ;
* arrows on building to select which robot you want to build (when available).

Keyboard arrows move the view/camera.
Escape to abandon the stage.

Yes, it's heavily inspired by Z, from The Bitmap Brothers (1996).
Genres: strategy

Comments9

superjoe
superjoe30 Jul 2013, 13:46
Tastefully minimal. Stage 4 took me 6 tries.
Nekith
Nekithauthor30 Jul 2013, 19:13
Can't help, I luuv minimalism :)
donan
donan30 Jul 2013, 22:12
Love the minimalism style. Really original gameplay ^^
DMT31 Jul 2013, 00:33
I really liked how level 1 was super simple, and helped me figure out how to play. But the next level really changes it up a notch with the shape and number of paths. Really cool use of the mechanic.
AVataRR31 Jul 2013, 01:31
Man, I love this concept. No micromanagement here at all. That's what RTS should be, I reckon. Should prioritise strategic thinking and decision making - which is what this does from my perspective.
karlin31 Jul 2013, 01:52
Very interesting and unique mechanic. I found it a little difficult, but still very fun.
Nekith
Nekithauthor31 Jul 2013, 18:31
Thanks !

It's kind of an adaption of the Castle Fight mod in Warcraft 3. Nexus Wars is the more famous equivalent in Starcraft 2, I think.
DogShitEmpire3 Aug 2013, 20:37
Well that's what I call minimalist gameplay! Probably would not be even possible to have less control and still be an RTS. And I mean that as a compliment! Also, I absolutely love Z. Was hard to figure out the difference between the grunts and the psychos, though.
vincepascoe5 Aug 2013, 10:20
Kool you kept it simple, and it works... wish there was a better way to protect nodes. and wish the psychos where different looking. also a mini map or some sort of over all node counter might be cool.

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