PYON INVADERS is the first game for the gaming platform PYON 2000! This state-of-the-art 8-bit processor can hold upwards of 256 separate sprites on screen with minimal glitching.
Heh. It glitches pretty badly in Chromium on Linux, but I like glitches. Sometimes they come straight down without moving sideways and then all appear in the top left corner on top of each other.
Very small indeed. My assembly source was 98k. I'm impressed that you made you're own machine! (although the game didn't work very well, lots of glitches, couldn't die etc). Hold on 'glitch.js'? Are the glitches intended? After looking at your previous works I wouldn't be surprised :)
That's really the smallest assembler game I've ever seen! And I should know, since I used to participate in 256 byte game contests :-)