It's quite hard for me to nail down the first game I have ever made, but I think if you ignore altering game listings and modifications you arrive at my fireworks game.
Rockets rise from bottom of the screen, explode into a bullet pattern, and you have to dodge it while catching the extinguished firework.
The game lasts 3 minutes, collecting fireworks advances time an extra 5 seconds and it gets rather difficult rather fast.
Windows version runs at 640x960 and the Web Player at 320x480.
Wow, that's tough! And quite fun. Nice work. All of those particles are very pretty but I died the every time I lost my focus and was mesmerized by the pretty colors.
Comments6
Anyway, quite amazing concept.