This is the first jam that I've ever submitted a game for, but I am pleased with the results.
I was definitely WAAAAAY over ambitious with what I was planning. I managed to scale it back a bit but as much as I hate the word "content", I'm not sure I have enough of it. I probably should have spent less time on making all the assets myself, but whats done is done.
Just FYI, the game was made with a trial version of Unity Pro, which is why there is a "Trial Edition" in the lower right.
Reminded me of Uplink. But on web some of the buttons (f.e. back on file browser) were hard to klick. I know time was an issue (for me too) but maybe a walkthrough tutorial would be a nice add. Anyway well done!
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