Granola Burger
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This is my incomplete submission. I'm uploading it like this because I really have to sleep, I gotta go to work tomorrow morning! haha
I'll try to make a post-jam version of it whenever I have time :)
Plot:
Humankind has been enslaved and forced to work as fast food employees in giant spaceships. One day, you manage to escape. Armed with one of the famous burgers from your fast food franchise, the GRANOLA BURGER, you go through the ship trying to hide and disguise yourself as the many species that habit the ship, so you can make your way to the overlord's hall, and put an end to his rule!
Controls:
WASD to move. Enter to choose the options on the menu screen.
IMPORTANT
Hey guys. The post-jam version is ALSO incomplete! But it's "less incomplete" than the version I did on the 48 hours of the jam. I'll keep updating the post-jam version when I find some time.
I'll add a change log here to document the changes I make.
-Jan. 12 - Jam version. Really incomplete.
-Jan. 13 - First post-jam version. Now with music, and a cooler intro
-Mar. 27 - Finally fixed the graphics problem. It's still a little glitchy though. I'm officially dropping production, I just fixed the graphics because it annoyed me that I didn't notice it and it's something that was really easy to do.
I'll try to make a post-jam version of it whenever I have time :)
Plot:
Humankind has been enslaved and forced to work as fast food employees in giant spaceships. One day, you manage to escape. Armed with one of the famous burgers from your fast food franchise, the GRANOLA BURGER, you go through the ship trying to hide and disguise yourself as the many species that habit the ship, so you can make your way to the overlord's hall, and put an end to his rule!
Controls:
WASD to move. Enter to choose the options on the menu screen.
IMPORTANT
Hey guys. The post-jam version is ALSO incomplete! But it's "less incomplete" than the version I did on the 48 hours of the jam. I'll keep updating the post-jam version when I find some time.
I'll add a change log here to document the changes I make.
-Jan. 12 - Jam version. Really incomplete.
-Jan. 13 - First post-jam version. Now with music, and a cooler intro
-Mar. 27 - Finally fixed the graphics problem. It's still a little glitchy though. I'm officially dropping production, I just fixed the graphics because it annoyed me that I didn't notice it and it's something that was really easy to do.