MiniLD #48compo
Granola Burger
This is my incomplete submission. I'm uploading it like this because I really have to sleep, I gotta go to work tomorrow morning! haha
I'll try to make a post-jam version of it whenever I have time :)
Plot:
Humankind has been enslaved and forced to work as fast food employees in giant spaceships. One day, you manage to escape. Armed with one of the famous burgers from your fast food franchise, the GRANOLA BURGER, you go through the ship trying to hide and disguise yourself as the many species that habit the ship, so you can make your way to the overlord's hall, and put an end to his rule!
Controls:
WASD to move. Enter to choose the options on the menu screen.
IMPORTANT
Hey guys. The post-jam version is ALSO incomplete! But it's "less incomplete" than the version I did on the 48 hours of the jam. I'll keep updating the post-jam version when I find some time.
I'll add a change log here to document the changes I make.
-Jan. 12 - Jam version. Really incomplete.
-Jan. 13 - First post-jam version. Now with music, and a cooler intro
-Mar. 27 - Finally fixed the graphics problem. It's still a little glitchy though. I'm officially dropping production, I just fixed the graphics because it annoyed me that I didn't notice it and it's something that was really easy to do.
I'll try to make a post-jam version of it whenever I have time :)
Plot:
Humankind has been enslaved and forced to work as fast food employees in giant spaceships. One day, you manage to escape. Armed with one of the famous burgers from your fast food franchise, the GRANOLA BURGER, you go through the ship trying to hide and disguise yourself as the many species that habit the ship, so you can make your way to the overlord's hall, and put an end to his rule!
Controls:
WASD to move. Enter to choose the options on the menu screen.
IMPORTANT
Hey guys. The post-jam version is ALSO incomplete! But it's "less incomplete" than the version I did on the 48 hours of the jam. I'll keep updating the post-jam version when I find some time.
I'll add a change log here to document the changes I make.
-Jan. 12 - Jam version. Really incomplete.
-Jan. 13 - First post-jam version. Now with music, and a cooler intro
-Mar. 27 - Finally fixed the graphics problem. It's still a little glitchy though. I'm officially dropping production, I just fixed the graphics because it annoyed me that I didn't notice it and it's something that was really easy to do.


Comments9
But thanks for the compliment. Your game looked great as well!
Great plot and concept (third-person adventure-ish games are fairly rare), good graphics, and the intro music is excellent. Shame there isn't a lot of gameplay so far.
I really hope you go ahead and finish this. It looks like it could be awesome.
I've been quite busy these times. I started working so I can't properly manage the things I gotta do in my free time. After wasting hours coding something that didn't work (a background music that changes smoothly depending on where you are on the spaceship), I really was giving up this project. But after seeing your comment and realizing that still some (very few) people still check my submission out, I tried to keep programming the game. I tried to make the basic behavior of enemies, but I got stuck in the most simple thing: making the enemy patrol left and right properly, waiting for a second or two between walk cycles. Anyway, at least it's good for me to train my basic programming skills. Whenever I make a new build i'll let you guys know.
Thanks again!