Stop the Spy

Well, it was one long weekend, but here is my submission for MiniLD #48. I'm very new to game development, so this was a crazy experience.

In Stop the Spy, a criminal operative has stolen some intelligence crucial to national security, and plans to leave on a commercial flight. Your job is to comb through the available intelligence in order to determine exactly which flight he plans to leave on, and stop it before it's too late.

In an ideal world, this would be a randomly generated, different-every-time type of game. However, there simply wasn't time for that, so there's only one scenario. Preferably don't spoil it down in the comments :P

Also, I've added a 'Give Me More Time' option if your timer runs out. I haven't had time to get people to playtest this, so I'm not sure if my arbitrarily determined 10 minute timer was enough.

Controls:
Mouse to navigate all of the interfaces, Keyboard to take notes on your notepad

Comments7

keyboardmonkey
keyboardmonkey13 Jan 2014, 05:38
Liking the look of those screen shots, Unity player does not run on my platform, but I will try sneak in some play at work later if I get a chance!
mtinkerhess13 Jan 2014, 07:13
Really nice presentation. The writing is great too, and digging through the clues is fun. I had a hard time knowing what pieces of information were important or not. I thought I had a pretty good guess about which flight to intercept a couple of times but didn't get it right.
conormn13 Jan 2014, 07:20
Couldn't catch the spy or details on their flight. I'm super dumb and probably missed stuff tho. Graphics and music were nice as a plus!
Edia;-;Pain13 Jan 2014, 14:21
Uber-awesome!! I was able to catch he when I was down to around 2 min. At first I was stumped but looking over the information collected was able to figure it out. Makes me think of CSI games I use to play. Hope you add pictures for the people when you spruce it up. :D
OccamsRazor
OccamsRazorauthor13 Jan 2014, 15:33
I'm really glad you guys like it, very gratifying to hear. Ya, its a little tough, but I was desperately trying not to make it obvious, so I guess it worked ;)

And I agree, pictures were something I really wanted for the files, but I don't have enough faith in my ability to draw faces, let alone 10, in 48 hours. Maybe I'll work on a post-Jam version of it with a bit more polish.
holgk13 Jan 2014, 16:39
I couldn't catch the spy a couple of times. (The tutorial should be optional for that case.)

Nevertheless I had a nice time playing this entry.
Martin_Monosys14 Jan 2014, 21:32
The game has a cool retro feeling to it, but it appears my abilities as a spy catcher are very limited...! :)

Other games by @occamsrazor

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