MiniLD #48compo
Stop the Spy
Well, it was one long weekend, but here is my submission for MiniLD #48. I'm very new to game development, so this was a crazy experience.
In Stop the Spy, a criminal operative has stolen some intelligence crucial to national security, and plans to leave on a commercial flight. Your job is to comb through the available intelligence in order to determine exactly which flight he plans to leave on, and stop it before it's too late.
In an ideal world, this would be a randomly generated, different-every-time type of game. However, there simply wasn't time for that, so there's only one scenario. Preferably don't spoil it down in the comments :P
Also, I've added a 'Give Me More Time' option if your timer runs out. I haven't had time to get people to playtest this, so I'm not sure if my arbitrarily determined 10 minute timer was enough.
Controls:
Mouse to navigate all of the interfaces, Keyboard to take notes on your notepad
In Stop the Spy, a criminal operative has stolen some intelligence crucial to national security, and plans to leave on a commercial flight. Your job is to comb through the available intelligence in order to determine exactly which flight he plans to leave on, and stop it before it's too late.
In an ideal world, this would be a randomly generated, different-every-time type of game. However, there simply wasn't time for that, so there's only one scenario. Preferably don't spoil it down in the comments :P
Also, I've added a 'Give Me More Time' option if your timer runs out. I haven't had time to get people to playtest this, so I'm not sure if my arbitrarily determined 10 minute timer was enough.
Controls:
Mouse to navigate all of the interfaces, Keyboard to take notes on your notepad



Comments7
And I agree, pictures were something I really wanted for the files, but I don't have enough faith in my ability to draw faces, let alone 10, in 48 hours. Maybe I'll work on a post-Jam version of it with a bit more polish.
Nevertheless I had a nice time playing this entry.