Automaton
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
A simple movement game inspired by vim.
Move your robot to get to the goal (flag), but try not to repeat yourself! You are ranked against other players. Try to use as few keystrokes as possible!
CONTROLS
Arrow keys/hjkl to move. #n<action> to repeat <action> #n times.
Record actions with q<identifier> ... actions .. q
Playback recorded actions with @<identifier>
? to bring up in-game help (just repeats everything here).
If you use vim, you'll be familiar with these mechanics. :)
Made in lua and love. Distributed with StackMachine.
Thanks for playing! :)
KNOWN ISSUES:
When you "finish a level," the game will hang for a few seconds as it's performing a blocking request to the server to submit your stats and collect high scores. Give it a few seconds and it should proceed normally.
As of 12PM PST I am experiencing some issues with the server! Please stay tuned while I fix this.
UPDATE: apparently I did not load-test the server enough. I've disabled the ranking/server support on the client for now until I get a chance to look into this further.
UPDATE 2: server is back up
Move your robot to get to the goal (flag), but try not to repeat yourself! You are ranked against other players. Try to use as few keystrokes as possible!
CONTROLS
Arrow keys/hjkl to move. #n<action> to repeat <action> #n times.
Record actions with q<identifier> ... actions .. q
Playback recorded actions with @<identifier>
? to bring up in-game help (just repeats everything here).
If you use vim, you'll be familiar with these mechanics. :)
Made in lua and love. Distributed with StackMachine.
Thanks for playing! :)
KNOWN ISSUES:
When you "finish a level," the game will hang for a few seconds as it's performing a blocking request to the server to submit your stats and collect high scores. Give it a few seconds and it should proceed normally.
As of 12PM PST I am experiencing some issues with the server! Please stay tuned while I fix this.
UPDATE: apparently I did not load-test the server enough. I've disabled the ranking/server support on the client for now until I get a chance to look into this further.
UPDATE 2: server is back up