Wires Level Editor

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Wires Editor - module based level editor written in C# (WPF). We wrote this for one of our non LD games as the level creation tool. It's NOT TILE BASED so there are entities (objects) placed in 2D wolrd which have componentns (data). Components can store anything you decide. There are some default components in the editor such as Transform and EditorInfo. Also editor supports export to JSON and to XML (especially), but you can easily write your own serializer for your own engine.

So for example you want to use our editor. You will need a custom written module for an editor, which will contain additional components, for example HealthComponent which stores health of an entity, CollisionComponent which stores bound of an entity and so on. It's very easy, you just create a c# class and add an attribute to it.

I didn't think too much about releasing this thing, but if you are interested please contact me here or on the github.
Found a bug?
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