Your Father's Nightmare (C64)

by kemoiz
Ouch. This was exceptionally difficult - this is the first game I made using assembler & C64.
I had many, many troubles with f.e. FLI splashscreen (when there was everything ready, I understood there were no more space in RAM for this - 5 hours completely wasted), music (everything has been tracked on real C64, so I needed to transfer SID's - using compact cassettes.. ;_;) et cetera.
Many things could be better (if i only had few days more...)

INSTRUCTIONS:
Move player using WSAD, collect all coins & be quick. After collecting all coins go to the upper left corner of level.

Emulator here:
http://sourceforge.net/projects/vice-emu/files/releases/binaries/windows/WinVICE-2.4-x86.zip/download

Comments6

Optimus612823 Jun 2014, 11:09
Quite difficult, I get many times stuck in walls, not sliding on them. Even time is not enough. But still a good attempt, this has maze, bonuses, enemies, good music, it's quite complete as a little game.
goerp24 Jun 2014, 17:43
Ditto. Getting stuck happened to me as well, but I'm quite impressed.
I like the music especially
goerp24 Jun 2014, 17:47
By the way: why the title 'you father's nightmare'?
Is it because the C64 is so old?
Kemoizauthor24 Jun 2014, 19:20
Thanks for comments!
goerp: because it reminds me of games from around 1983, which were short, hard, buggy and unfinished.
goerp29 Jun 2014, 09:44
haha, I can relate to that.
FyberOptic1 Jul 2014, 20:29
Wow, impressive. The music gives it that extra something which makes it feel like a legitimate game of its time. The collision detection did have its issues, and I found myself stuck a few times, but given that it's written in assembly and in a short time span, that's certainly forgivable.

Overall, a great job!

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